Server profile
test
Offline, with 0 of 10 players on; ranked #15,092 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 9.246.41.114:20000 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|176/250
- Rustoria.co - EU East Long125/200
- Rusty Moose |EU Main|19/250
- Rustoria.co - EU Main14/250
- Rustafied.com - EU Friday18/100
- Rustoria.co - EU East Medium23/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does test wipe, and on which day?
The record of test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 8 hours ago.
Server details
Which Rust version is test on?
Rust network protocol 2634 and build 167584 on Windows is what test runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is test, and is it up at the moment?
test is offline at the moment; the last time it was seen was 16 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 12 October 2026.
Where does test run from?
There is no region published for test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 9.246.41.114:20000.
Server tags
Which meanings sit behind the tags on test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does test appear?
These Rust Insights lists include test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of test look like?
The last time test was seen online was 16 days 13 hours ago, and it is offline now.
Where does test sit in the rankings?
Player hours over seven days put test at #15,092, within the top 69% of the ranked field.
Settings and rules
How is test configured, and what rules apply?
Nothing about gather rate is given in the name of test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.
What is the map on test?
The map on test is procedural and the game generates it.
Join
How do you connect to test?
Open the console with F1 in Rust and enter client.connect 9.246.41.114:20000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.