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Rust Insights

Server profile

typical TEST

Offline, with 0 of 100 players on; ranked #15,521 of every public Rust server. It last wiped 46d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,521rankno region published
46d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average579/700
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average37/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average67/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average312/400
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average127/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average134/225

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does typical TEST wipe?

Its rhythm cannot be read yet: typical TEST has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 46 days 1 hours have passed since its current world was created.

About the server

On what version does typical TEST currently run?

Running on Linux, typical TEST is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for typical TEST, and is it online?

Offline at the moment, typical TEST was last seen 41 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 September 2026 is when Rust Insights first saw it.

Where does typical TEST run from?

There is no region published for typical TEST. Rust Insights reports the location a server declares, not the physical place of the machine. 9.244.19.246:28015 is where it answers.

Lists and tags

What is meant by each tag on typical TEST?

When the game's server browser reads typical TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does typical TEST turn up among the Rust Insights lists and filters?

typical TEST appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of typical TEST look like?

typical TEST is offline at the moment; the last sighting was 41 days 3 hours ago.

In the ranking of Rust servers, where does typical TEST place?

On player hours for the last seven days, typical TEST sits at #15,521, inside the top – of ranked servers.

Rules and settings

What settings and rules apply on typical TEST?

Nothing about gather rate is given in the name of typical TEST. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

What is the map on typical TEST?

The game generates the map on typical TEST, which is procedural.

Connecting

How can you get onto typical TEST?

Open the console with F1 in Rust and enter client.connect 9.244.19.246:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.