Server profile
typical TEST
Offline, with 0 of 100 players on; ranked #15,521 of every public Rust server. It last wiped 46d ago.
Offline 9.244.19.246:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|579/700
- Rustoria.co - EU Main37/250
- Rusty Moose |EU Main|67/250
- Rustoria.co - EU East Long312/400
- Rustoria.co - EU East Medium127/200
- Rustafied.com - EU Friday134/225
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does typical TEST wipe?
Its rhythm cannot be read yet: typical TEST has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 46 days 1 hours have passed since its current world was created.
About the server
On what version does typical TEST currently run?
Running on Linux, typical TEST is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for typical TEST, and is it online?
Offline at the moment, typical TEST was last seen 41 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 September 2026 is when Rust Insights first saw it.
Where does typical TEST run from?
There is no region published for typical TEST. Rust Insights reports the location a server declares, not the physical place of the machine. 9.244.19.246:28015 is where it answers.
Lists and tags
What is meant by each tag on typical TEST?
When the game's server browser reads typical TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does typical TEST turn up among the Rust Insights lists and filters?
typical TEST appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of typical TEST look like?
typical TEST is offline at the moment; the last sighting was 41 days 3 hours ago.
In the ranking of Rust servers, where does typical TEST place?
On player hours for the last seven days, typical TEST sits at #15,521, inside the top – of ranked servers.
Rules and settings
What settings and rules apply on typical TEST?
Nothing about gather rate is given in the name of typical TEST. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on typical TEST?
The game generates the map on typical TEST, which is procedural.
Connecting
How can you get onto typical TEST?
Open the console with F1 in Rust and enter client.connect 9.244.19.246:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.