Server profile
typical TEST
Offline, with 0 of 40 players on; ranked #16,490 of every public Rust server, the top 71%. It last wiped 33d ago.
Offline 9.244.18.186:30000 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does typical TEST wipe, and on which day?
The record of typical TEST's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 33 days 10 hours ago.
Server
On what version does typical TEST currently run?
The Rust build is network protocol 2633 and build 165217, running on Linux, for typical TEST. You can only join if your game is on the same protocol; Steam handles that update.
Has typical TEST stayed online, and is it up now?
Offline at the moment, typical TEST was last seen 32 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 25 September 2026.
Where does typical TEST run from?
No region is published by typical TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 9.244.18.186:30000 is where it answers.
Lists and tags
How should you read the tags listed for typical TEST?
These tags come from typical TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does typical TEST appear?
The Rust Insights lists that carry typical TEST are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of typical TEST look like?
typical TEST was last seen 32 days 22 hours ago and is offline right now.
How does typical TEST compare with other Rust servers in the ranking?
Player hours over seven days put typical TEST at #16,490, within the top 71% of the ranked field.
Map and rules
What are the settings and rules for typical TEST?
No gather rate appears in the name of typical TEST. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on typical TEST?
A procedural map, generated by the game, is what typical TEST runs.
How to join
How can you get onto typical TEST?
Type client.connect 9.244.18.186:30000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.