Skip to the story

Live edition32,367 playing on 11,640 servers

Rust Insights

Server profile

typical test2

Offline, with 0 of 100 players on; ranked #15,398 of every public Rust server. It last wiped 39d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,398rankno region published
39d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average137/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average18/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average35/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does typical test2 wipe, and on which day?

The record of typical test2's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 39 days 22 hours have passed since its current world was created.

Server details

Which Rust version is typical test2 on?

Rust network protocol 2633 and build 164530 on Linux is what typical test2 runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for typical test2, and is it online?

Offline at the moment, typical test2 was last seen 39 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 19 September 2026.

What location is listed for typical test2?

There is no region published for typical test2. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 9.244.16.170:28019.

Lists and tags

What is meant by each tag on typical test2?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what typical test2 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does typical test2 turn up among the Rust Insights lists and filters?

typical test2 appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on typical test2 right now?

The last time typical test2 was seen online was 39 days 22 hours ago, and it is offline now.

How does typical test2 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts typical test2 at #15,398, among the top – of all ranked servers.

Map and rules

How is typical test2 configured, and what rules apply?

Nothing about gather rate is given in the name of typical test2. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map is live on typical test2?

The game generates the map on typical test2, which is procedural.

Join

How do you connect to typical test2?

Open the console with F1 in Rust and enter client.connect 9.244.16.170:28019. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.