Server profile
typical test2
Offline, with 0 of 100 players on; ranked #15,398 of every public Rust server. It last wiped 39d ago.
Offline 9.244.16.170:28019 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|137/250
- Rustoria.co - EU East Long125/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main18/250
- Rustafied.com - EU Friday12/100
- Rustoria.co - EU East Medium35/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does typical test2 wipe, and on which day?
The record of typical test2's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 39 days 22 hours have passed since its current world was created.
Server details
Which Rust version is typical test2 on?
Rust network protocol 2633 and build 164530 on Linux is what typical test2 runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for typical test2, and is it online?
Offline at the moment, typical test2 was last seen 39 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 19 September 2026.
What location is listed for typical test2?
There is no region published for typical test2. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 9.244.16.170:28019.
Lists and tags
What is meant by each tag on typical test2?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what typical test2 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does typical test2 turn up among the Rust Insights lists and filters?
typical test2 appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on typical test2 right now?
The last time typical test2 was seen online was 39 days 22 hours ago, and it is offline now.
How does typical test2 compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts typical test2 at #15,398, among the top – of all ranked servers.
Map and rules
How is typical test2 configured, and what rules apply?
Nothing about gather rate is given in the name of typical test2. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on typical test2?
The game generates the map on typical test2, which is procedural.
Join
How do you connect to typical test2?
Open the console with F1 in Rust and enter client.connect 9.244.16.170:28019. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.