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Rust Insights

Server profile

Typical TEST1

Offline, with 0 of 100 players on; ranked #15,398 of every public Rust server. It last wiped 39d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,398rankno region published
39d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:22 UTC39d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average166/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average18/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Typical TEST1?

Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does Typical TEST1 wipe, and on which day?

The record of Typical TEST1's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 39 days 20 hours ago.

About the server

What Rust version is live on Typical TEST1?

The Rust build is network protocol 2633 and build 164530, running on Linux, for Typical TEST1. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Typical TEST1, and is it up at the moment?

Typical TEST1 is offline at the moment; the last time it was seen was 39 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 16 September 2026.

In which location does Typical TEST1 sit?

No region is published by Typical TEST1. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 9.244.16.170:28017.

Tags

How should you read the tags listed for Typical TEST1?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what Typical TEST1 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Typical TEST1 appear?

The Rust Insights lists that carry Typical TEST1 are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of Typical TEST1 look like?

Typical TEST1 is offline at the moment; the last sighting was 39 days 19 hours ago.

Where does Typical TEST1 sit in the rankings?

The player-hours ranking for the last seven days puts Typical TEST1 at #15,398, among the top – of all ranked servers.

Map and rules

What settings and rules apply on Typical TEST1?

The name of Typical TEST1 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on Typical TEST1?

The map on Typical TEST1 is procedural and the game generates it.

Join

How do you connect to Typical TEST1?

Open the console with F1 in Rust and enter client.connect 9.244.16.170:28017. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.