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Rust Insights

Server profile

typical TEST

Offline, with 0 of 100 players on; ranked #15,413 of every public Rust server. It last wiped 39d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,413rankno region published
39d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.9 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 19 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:20 UTC39d ago 0 – running 0
Thu 17 Sep, 07:02 UTC41d ago 0 – 1.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average674/725
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average432/475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average52/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average228/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average135/175

The short version

Quick answers

From the figures on this page.

Wipe schedule

On typical TEST, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does typical TEST wipe?

Too few wipes are on record for typical TEST to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 39 days 5 hours ago.

Server

What Rust version is live on typical TEST?

The Rust build is network protocol 2633 and build 164530, running on Linux, for typical TEST. The same protocol is required to join, and Steam takes care of updating it.

How reliable is typical TEST, and is it up at the moment?

The last sighting of typical TEST was 38 days 19 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 16 September 2026.

Where does typical TEST run from?

There is no region published for typical TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 9.244.16.170:28015 is where it answers.

Lists and tags

What is meant by each tag on typical TEST?

When the game's server browser reads typical TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature typical TEST?

These Rust Insights lists include typical TEST: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of typical TEST look like?

typical TEST was last seen 38 days 19 hours ago and is offline right now.

In the ranking of Rust servers, where does typical TEST place?

Player hours over seven days put typical TEST at #15,413, within the top – of the ranked field.

Rules and settings

How is typical TEST configured, and what rules apply?

No gather rate appears in the name of typical TEST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on typical TEST?

A procedural map, generated by the game, is what typical TEST runs.

How to join

How do you connect to typical TEST?

To connect, start Rust and enter client.connect 9.244.16.170:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.