Server profile
typical
Offline, with 0 of 40 players on; ranked #15,955 of every public Rust server, the top 72%. It last wiped 22d ago.
Offline 9.195.144.165:21006 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|356/400
- Rustoria.co - EU East Long450/500
- Rusty Moose |EU Main|977/1000
- Rustafied.com - EU Friday53/100
- Rustoria.co - EU Main985/1000
- Rustoria.co - US Main32/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does typical wipe, and on which day?
Too few wipes are on record for typical to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 22 days 9 hours have passed since its current world was created.
Server details
On what version does typical currently run?
Running on Linux, typical is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Has typical stayed online, and is it up now?
typical is offline at the moment; the last time it was seen was 22 days 4 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 7 October 2026.
Where does typical run from?
No region is published by typical. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 9.195.144.165:21006.
Tags
What is meant by each tag on typical?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what typical publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature typical?
typical appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of typical look like?
typical is offline at the moment; the last sighting was 22 days 4 hours ago.
In the ranking of Rust servers, where does typical place?
Player hours over seven days put typical at #15,955, within the top 72% of the ranked field.
Rules and settings
What are the settings and rules for typical?
The name of typical does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on typical?
The map on typical is procedural and the game generates it.
Connecting
What is the way to join typical?
To connect, start Rust and enter client.connect 9.195.144.165:21006 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.