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Rust Insights

Server profile

typical TESTING

Offline, with 0 of 40 players on; ranked #15,955 of every public Rust server, the top 72%. It last wiped 22d ago.

Filed under
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,955ranktop 72%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average48/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average78/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average254/300
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average12/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average320/375
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average267/300

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does typical TESTING wipe?

Its rhythm cannot be read yet: typical TESTING has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 22 days 19 hours have passed since its current world was created.

Server

What Rust version is live on typical TESTING?

The Rust build is network protocol 2634 and build 166652, running on Linux, for typical TESTING. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for typical TESTING, and is it online?

typical TESTING is offline at the moment; the last time it was seen was 22 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 7 October 2026.

What location is listed for typical TESTING?

No region is published by typical TESTING. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 9.195.144.165:21000.

Tags

Which meanings sit behind the tags on typical TESTING?

When the game's server browser reads typical TESTING, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does typical TESTING appear?

typical TESTING appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on typical TESTING right now, and how does that number move?

The last time typical TESTING was seen online was 22 days 13 hours ago, and it is offline now.

In the ranking of Rust servers, where does typical TESTING place?

On player hours for the last seven days, typical TESTING sits at #15,955, inside the top 72% of ranked servers.

Settings and rules

What settings and rules apply on typical TESTING?

Nothing about gather rate is given in the name of typical TESTING. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on typical TESTING?

The game generates the map on typical TESTING, which is procedural.

Connecting

How can you get onto typical TESTING?

Type client.connect 9.195.144.165:21000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.