Server profile
typical Test2
Offline, with 0 of 40 players on; ranked #15,956 of every public Rust server, the top 71%. It last wiped 23d ago.
Offline 9.195.144.101:20000 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|158/250
- Rustoria.co - EU East Long101/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main16/250
- Rustafied.com - EU Friday12/100
- Rustoria.co - EU East Medium17/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does typical Test2 wipe?
The record of typical Test2's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 23 days 21 hours ago.
Server details
On what version does typical Test2 currently run?
Rust network protocol 2634 and build 166652 on Linux is what typical Test2 runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for typical Test2, and is it online?
The last sighting of typical Test2 was 23 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 5 October 2026.
What location is listed for typical Test2?
No region is published by typical Test2. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 9.195.144.101:20000.
Lists and tags
Which meanings sit behind the tags on typical Test2?
When the game's server browser reads typical Test2, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature typical Test2?
The Rust Insights lists that carry typical Test2 are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of typical Test2 look like?
typical Test2 is offline at the moment; the last sighting was 23 days 1 hours ago.
Where does typical Test2 sit in the rankings?
Player hours over seven days put typical Test2 at #15,956, within the top 71% of the ranked field.
Map and rules
What settings and rules apply on typical Test2?
Nothing about gather rate is given in the name of typical Test2. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on typical Test2?
The game generates the map on typical Test2, which is procedural.
Join
How can you get onto typical Test2?
To connect, start Rust and enter client.connect 9.195.144.101:20000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.