Skip to the story

Live edition48,316 playing on 11,667 servers

Rust Insights

Server profile

Rust local - test

Offline, with 1 of 10 players on; ranked #13,819 of every public Rust server, the top 60%. It last wiped 27d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,819ranktop 60%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:03 UTC27d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average0/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average303/325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average11/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average25/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average135/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Rust local - test look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 2 hours after the latest wipe, the crowd peaked.

When does Rust local - test wipe, and how often?

Its rhythm cannot be read yet: Rust local - test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 27 days 6 hours have passed since its current world was created.

About the server

Which Rust version is Rust local - test on?

The Rust build is network protocol 2634 and build 166494, running on Windows, for Rust local - test. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Rust local - test, and is it up at the moment?

The last sighting of Rust local - test was 27 days 4 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 28 September 2026 is when Rust Insights first saw it.

What location is listed for Rust local - test?

A region is not published by Rust local - test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 89.93.135.111:28015.

Server tags

Which meanings sit behind the tags on Rust local - test?

These tags come from Rust local - test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Rust local - test appear?

These Rust Insights lists include Rust local - test: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Rust local - test right now?

Rust local - test is offline at the moment; the last sighting was 27 days 4 hours ago.

Where does Rust local - test sit in the rankings?

Player hours over seven days put Rust local - test at #13,819, within the top 60% of the ranked field.

Settings and rules

What are the settings and rules for Rust local - test?

No gather rate appears in the name of Rust local - test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map on Rust local - test?

The game generates the map on Rust local - test, which is procedural.

How to join

How can you get onto Rust local - test?

Type client.connect 89.93.135.111:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.