Server profile
Test
Offline, with 1 of 2 players on; ranked #13,608 of every public Rust server, the top 62%. It last wiped 20d ago.
Offline 89.58.33.175:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|595/575
- Rustoria.co - EU East Long364/400
- Rustoria.co - EU Main37/250
- Rusty Moose |EU Main|46/250
- Rustoria.co - EU East Medium164/200
- Rustafied.com - EU Friday80/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Test wipe, and on which day?
Its rhythm cannot be read yet: Test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 20 days 12 hours have passed since its current world was created.
About the server
Which Rust version is Test on?
Rust network protocol 2634 and build 167058 on Windows is what Test runs. The same protocol is required to join, and Steam takes care of updating it.
Has Test stayed online, and is it up now?
Test is offline at the moment; the last time it was seen was 16 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 11 October 2026 is when Rust Insights first saw it.
What location is listed for Test?
There is no region published for Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 89.58.33.175:28015.
Server tags
Which meanings sit behind the tags on Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Test are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Test right now, and how does that number move?
Test is offline at the moment; the last sighting was 16 days 22 hours ago.
How does Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Test at #13,608, among the top 62% of all ranked servers.
Map and rules
What are the settings and rules for Test?
The name of Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test?
A procedural map, generated by the game, is what Test runs.
Join
What is the way to join Test?
Open the console with F1 in Rust and enter client.connect 89.58.33.175:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.