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Live edition78,042 playing on 11,789 servers

Rust Insights

Server profile · NA

BTF Playground V2.0

Online, with 0 of 50 players on; ranked #10,011 of every public Rust server, the top 45%. It last wiped 25d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 2
#10,011ranktop 45% · #1278 in NA
25d agolast wipemonthly schedule
8d 4hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246815:0000:0009:0018:0003:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe · high confidence

2 days usual gap between real wipes
0 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 4hThu 5 Nov, 19:00 UTCFW
  2. 36d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:13 UTC25d ago 1 – running 0
Thu 1 Oct, 07:52 UTC27d ago 0 – 2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average5/175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average5/1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
  5. Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 2 on average1/50
  6. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average2/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at BTF Playground V2.0?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

When does BTF Playground V2.0 wipe, and how often?

Each month BTF Playground V2.0 wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 25 days 6 hours ago. The tags put wipes at monthly.

Server details

How well does BTF Playground V2.0 perform?

Average server fps over the last 48 hours was 5, with a floor of 5. The world held a peak of 146,459 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,569 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does BTF Playground V2.0 currently run?

Running on Linux, BTF Playground V2.0 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is BTF Playground V2.0, and is it up at the moment?

At the time of this check BTF Playground V2.0 is online. About 5 days 4 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does BTF Playground V2.0 run from?

The NA tag is how BTF Playground V2.0 places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 89.28.237.30:28110.

Lists and tags

How should you read the tags listed for BTF Playground V2.0?

When the game's server browser reads BTF Playground V2.0, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature BTF Playground V2.0?

BTF Playground V2.0 appears among the following Rust Insights lists: Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on BTF Playground V2.0 right now?

Of its 50 slots, BTF Playground V2.0 currently has 0 filled. A weekly average of 0 players goes with a peak of 2.

Where does BTF Playground V2.0 sit in the rankings?

In North America, BTF Playground V2.0 is #1,278; across all ranked servers it is #10,011 on seven-day player hours, in the top 45%.

Settings and rules

How is BTF Playground V2.0 configured, and what rules apply?

Nothing about gather rate is given in the name of BTF Playground V2.0. 10 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on BTF Playground V2.0?

Size 5,000 and seed 944313 define the procedural map on BTF Playground V2.0, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto BTF Playground V2.0?

Type client.connect 89.28.237.30:28110 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts10
Group limit Team size is capped at 10.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.