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Rust Insights

Server profile

My Server Name

Offline, with 1 of 500 players on; ranked #14,979 of every public Rust server, the top 67%. It last wiped 23d ago.

Filed under
Launch Rust and join
1/ 500 players now 0% full
07-day averagepeak –
#14,979ranktop 67%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 5 OctSun 4 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:28 UTC23d ago 1 – running 0
Sun 4 Oct, 17:24 UTC24d ago 1 – 0.7 days 1
Sun 4 Oct, 10:42 UTC24d ago 1 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average332/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average293/325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average45/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average130/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at My Server Name?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

When does My Server Name wipe, and how often?

There is no next wipe to predict: My Server Name wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 23 days 22 hours ago.

Server

On what version does My Server Name currently run?

Running on Windows, My Server Name is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for My Server Name, and is it online?

My Server Name is offline at the moment; the last time it was seen was 23 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 4 October 2026 is when Rust Insights first saw it.

Where does My Server Name run from?

There is no region published for My Server Name. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 89.249.229.139:28015 is where it answers.

Server tags

Which meanings sit behind the tags on My Server Name?

When the game's server browser reads My Server Name, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature My Server Name?

These Rust Insights lists include My Server Name: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of My Server Name look like?

My Server Name is offline at the moment; the last sighting was 23 days 22 hours ago.

Where does My Server Name sit in the rankings?

On player hours for the last seven days, My Server Name sits at #14,979, inside the top 67% of ranked servers.

Settings and rules

What are the settings and rules for My Server Name?

The name of My Server Name does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on My Server Name?

The map on My Server Name is procedural and the game generates it.

Join

What is the way to join My Server Name?

To connect, start Rust and enter client.connect 89.249.229.139:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.