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Rust Insights

Server profile · EU

ParaBellum Rust Х50\Max3 Test

Offline, with 0 of 40 players on; ranked #8,155 of every public Rust server, the top 37%. It last wiped 5d ago.

Filed under weekly wipes vanillamoddedoxide
Launch Rust and join Website
0/ 40 players now 0% full
07-day averagepeak 1
#8,155ranktop 37% · #2098 in EU
5d agolast wipeweekly schedule
1d 21hnext wipeSat 31 Oct, 18:07 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123421:0022:0023:0001:0002:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608021:0022:0023:0001:0002:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Note: Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Saturday 31 October, 18:07 UTC, in 1d 21h. Its weekly schedule tag · low confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 1d 21hSat 31 Oct, 18:07 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 8d 21hSat 7 Nov, 18:07 UTC
  4. 15d 21hSat 14 Nov, 18:07 UTC
  5. 22d 21hSat 21 Nov, 18:07 UTC
  6. 29d 21hSat 28 Nov, 18:07 UTC
  7. 34d 22hThu 3 Dec, 19:00 UTCFW
  8. 36d 21hSat 5 Dec, 18:07 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:07 UTC5d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average3/100
  2. RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 184 on average152/170
  3. CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 65 on average103/125
  4. X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 11 on average17/200
  5. KRISTALIX RUST - X50 | NOLIMIT | 27.10EU · groups of 30+ · 50x · weekly · 8 on average4/150
  6. EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 6 on average6/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at ParaBellum Rust Х50\Max3 Test?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 2 hours after it started.

On what schedule does ParaBellum Rust Х50\Max3 Test wipe?

Its tag sets the prediction: too few wipes on ParaBellum Rust Х50\Max3 Test are on record to confirm the schedule. A wipe is expected on Saturday 31 October at 18:07 UTC. This world dates from 5 days ago. A weekly wipe schedule is published in its tags.

About the server

How well does ParaBellum Rust Х50\Max3 Test perform?

Server fps averaged 60 over 48 hours; the lowest reading was 59. Buildings, deployables and the rest took the entity count as high as 8,308. The highest memory figure was 893 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is ParaBellum Rust Х50\Max3 Test on?

Running on Linux, ParaBellum Rust Х50\Max3 Test is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is ParaBellum Rust Х50\Max3 Test, and is it up at the moment?

The last sighting of ParaBellum Rust Х50\Max3 Test was 41 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 8 hours ago. It spent 148 of the last 7 full days' 168 hours up, 88% of the time. On 10 October 2026 is when Rust Insights first saw it.

What location is listed for ParaBellum Rust Х50\Max3 Test?

With its EU tag, ParaBellum Rust Х50\Max3 Test lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 89.248.236.141:27406.

Lists and tags

How should you read the tags listed for ParaBellum Rust Х50\Max3 Test?

These tags come from ParaBellum Rust Х50\Max3 Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does ParaBellum Rust Х50\Max3 Test turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry ParaBellum Rust Х50\Max3 Test are Rust servers in Europe, Modded Rust servers, explained and Battlefield Rust servers, with figures. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population history

What does the population of ParaBellum Rust Х50\Max3 Test look like?

ParaBellum Rust Х50\Max3 Test was last seen 41 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1.

In the ranking of Rust servers, where does ParaBellum Rust Х50\Max3 Test place?

ParaBellum Rust Х50\Max3 Test holds #8,155 for player hours over the last seven days, #2,098 in Europe and in the top 37% of all ranked servers.

Rules and settings

How is ParaBellum Rust Х50\Max3 Test configured, and what rules apply?

No gather rate appears in the name of ParaBellum Rust Х50\Max3 Test. The default of 8 players per group is what applies here. You get battlefield as the game mode, fast PvP with kits and high rates. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

What is the map on ParaBellum Rust Х50\Max3 Test?

ParaBellum Rust Х50\Max3 Test runs a procedural map of size 1,500 with seed 1601257091, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto ParaBellum Rust Х50\Max3 Test?

Open the console with F1 in Rust and enter client.connect 89.248.236.141:27406. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://incloudgame.ru/.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.