Server profile
TestServer
Offline, with 1 of 5 players on; ranked #13,909 of every public Rust server, the top 61%. It last wiped 25d ago.
Offline 89.245.26.231:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does TestServer wipe, and on which day?
Too few wipes are on record for TestServer to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 6 hours ago.
Server
What Rust version is live on TestServer?
The Rust build is network protocol 2634 and build 166652, running on Windows, for TestServer. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TestServer, and is it up at the moment?
Offline at the moment, TestServer was last seen 25 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.
What location is listed for TestServer?
A region is not published by TestServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 89.245.26.231:28015 is where it answers.
Server tags
How should you read the tags listed for TestServer?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what TestServer publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature TestServer?
TestServer appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TestServer right now, and how does that number move?
TestServer was last seen 25 days 4 hours ago and is offline right now.
How does TestServer compare with other Rust servers in the ranking?
On player hours for the last seven days, TestServer sits at #13,909, inside the top 61% of ranked servers.
Map and rules
What are the settings and rules for TestServer?
No gather rate appears in the name of TestServer. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on TestServer?
The game generates the map on TestServer, which is procedural.
Join
How do you connect to TestServer?
Open the console with F1 in Rust and enter client.connect 89.245.26.231:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.