Server profile
ServerName
Offline, with 1 of 5 players on; ranked #14,210 of every public Rust server, the top 61%. It last wiped 32d ago.
Offline 89.235.237.29:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ServerName wipe, and how often?
Too few wipes are on record for ServerName to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 32 days 11 hours ago.
Server
On what version does ServerName currently run?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. You can only join if your game is on the same protocol; Steam handles that update.
Has ServerName stayed online, and is it up now?
Offline at the moment, ServerName was last seen 32 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 26 September 2026.
Where does ServerName run from?
No region is published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 89.235.237.29:28015.
Lists and tags
How should you read the tags listed for ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature ServerName?
These Rust Insights lists include ServerName: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of ServerName look like?
ServerName is offline at the moment; the last sighting was 32 days 11 hours ago.
Where does ServerName sit in the rankings?
Player hours over seven days put ServerName at #14,210, within the top 61% of the ranked field.
Settings and rules
How is ServerName configured, and what rules apply?
Nothing about gather rate is given in the name of ServerName. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Connecting
How do you connect to ServerName?
To connect, start Rust and enter client.connect 89.235.237.29:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.