Server profile
ServerName
Offline, with 0 of 5 players on; ranked #13,825 of every public Rust server, the top 64%. It last wiped 11d ago.
Offline 89.235.211.121:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|173/250
- Rustoria.co - EU East Long119/200
- Rusty Moose |EU Main|18/250
- Rustoria.co - EU Main13/250
- Rustafied.com - EU Friday19/100
- Rustoria.co - EU East Medium23/225
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does ServerName wipe?
Too few wipes are on record for ServerName to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 11 days 15 hours have passed since its current world was created.
About the server
On what version does ServerName currently run?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
Has ServerName stayed online, and is it up now?
ServerName is offline at the moment; the last time it was seen was 11 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 17 October 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
No region is published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 89.235.211.121:28015.
Tags
What is meant by each tag on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ServerName appear?
ServerName appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of ServerName look like?
ServerName is offline at the moment; the last sighting was 11 days 15 hours ago.
In the ranking of Rust servers, where does ServerName place?
On player hours for the last seven days, ServerName sits at #13,825, inside the top 64% of ranked servers.
Rules and settings
What are the settings and rules for ServerName?
No gather rate appears in the name of ServerName. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Connecting
What is the way to join ServerName?
To connect, start Rust and enter client.connect 89.235.211.121:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.