Server profile · EU
testserver
Offline, with 0 of 200 players on; ranked #15,218 of every public Rust server, the top 70%. It last wiped 14d ago.
Offline EU 89.222.124.49:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 87% in EU, and #521 of the trio servers (top 83%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Wednesday 4 November, 10:00 UTC, in 6d 12h. Weekly: 7 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does testserver wipe, and on which day?
An estimate from weekly: 7 days after its last wipe gives the next wipe on testserver. Wednesday 4 November at 10:00 UTC is when the next wipe is due. This world dates from 14 days 11 hours ago. Its tags carry a weekly wipe schedule.
About the server
What Rust version is live on testserver?
Running on Windows, testserver is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for testserver, and is it online?
The last sighting of testserver was 14 days 10 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 14 October 2026.
In which location does testserver sit?
With its EU tag, testserver lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 89.222.124.49:28015 is where it answers.
Tags
What is meant by each tag on testserver?
These tags come from testserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): It holds 200 slots; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Once a week it wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature testserver?
testserver appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Best trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
Population history
How many players are on testserver right now, and how does that number move?
testserver was last seen 14 days 10 hours ago and is offline right now.
In the ranking of Rust servers, where does testserver place?
testserver holds #15,218 for player hours over the last seven days, #2,560 in Europe and in the top 70% of all ranked servers. The trio ranking places it at #521.
Settings and rules
How is testserver configured, and what rules apply?
The name of testserver does not state a gather rate. Groups are capped at 3 players under the name trio. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Join
How can you get onto testserver?
Open the console with F1 in Rust and enter client.connect 89.222.124.49:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.