Server profile · EU
[Rust.kz] Mod
Offline, with 0 of 500 players on; ranked #16,275 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline EU 89.218.13.145:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 29 October, 17:24 UTC, in 20h. Weekly: 7 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does [Rust.kz] Mod wipe, and how often?
The date for [Rust.kz] Mod's next wipe is an estimate, and weekly: 7 days after its last wipe provides the basis. You can expect the next wipe on Thursday 29 October at 17:24 UTC. This world dates from 27 days 3 hours ago. The tags list wipes as weekly.
About the server
On what version does [Rust.kz] Mod currently run?
Running on Linux, [Rust.kz] Mod is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Has [Rust.kz] Mod stayed online, and is it up now?
Offline at the moment, [Rust.kz] Mod was last seen 27 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 1 October 2026.
What location is listed for [Rust.kz] Mod?
Its EU tag is what [Rust.kz] Mod uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 89.218.13.145:28015.
Tags
Which meanings sit behind the tags on [Rust.kz] Mod?
These tags come from [Rust.kz] Mod and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): It holds 500 slots; ts10 (Group limit): Team size is capped at 10; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does [Rust.kz] Mod appear?
[Rust.kz] Mod appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
How many players are on [Rust.kz] Mod right now, and how does that number move?
[Rust.kz] Mod was last seen 27 days 3 hours ago and is offline right now.
Where does [Rust.kz] Mod sit in the rankings?
[Rust.kz] Mod holds #16,275 for player hours over the last seven days, #2,504 in Europe and in the top 69% of all ranked servers.
Settings and rules
How is [Rust.kz] Mod configured, and what rules apply?
Nothing about gather rate is given in the name of [Rust.kz] Mod. Up to 10 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Connecting
How do you connect to [Rust.kz] Mod?
Type client.connect 89.218.13.145:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.