Server profile · EU
[WILDCORE] EU 2X | TEST | WEEKLY
Offline, with 0 of 2 players on; ranked #15,255 of every public Rust server, the top 71%. It last wiped 14d ago.
Offline EU 89.149.199.121:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, top 87% in EU, and #519 of the trio servers (top 82%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Tuesday 3 November, 21:24 UTC, in 6d 4h. Weekly: 7 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.1059/500
- WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED95/200
- Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий139/180
- Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10332/360
- MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10227/350
- [EU] Stevious 2x | Solo/Duo/Trio | 22/1012/150
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does [WILDCORE] EU 2X | TEST | WEEKLY wipe, and how often?
weekly: 7 days after its last wipe puts [WILDCORE] EU 2X | TEST | WEEKLY's next wipe at an estimated time. A wipe is expected on Tuesday 3 November at 21:24 UTC. This world dates from 14 days 19 hours ago. The tags list wipes as weekly.
Server details
On what version does [WILDCORE] EU 2X | TEST | WEEKLY currently run?
The Rust build is network protocol 2634 and build 167781, running on Linux, for [WILDCORE] EU 2X | TEST | WEEKLY. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it up at the moment?
Offline at the moment, [WILDCORE] EU 2X | TEST | WEEKLY was last seen 14 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 October 2026.
Where does [WILDCORE] EU 2X | TEST | WEEKLY run from?
The EU tag is how [WILDCORE] EU 2X | TEST | WEEKLY places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 89.149.199.121:28015.
Server tags
What is meant by each tag on [WILDCORE] EU 2X | TEST | WEEKLY?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Its browser listing sits under Europe are what [WILDCORE] EU 2X | TEST | WEEKLY publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does [WILDCORE] EU 2X | TEST | WEEKLY turn up among the Rust Insights lists and filters?
These Rust Insights lists include [WILDCORE] EU 2X | TEST | WEEKLY: Rust servers with a 2x gather rate, Rust servers in Europe, Modded Rust servers, explained and Best trio Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.
Population
How many players are on [WILDCORE] EU 2X | TEST | WEEKLY right now?
[WILDCORE] EU 2X | TEST | WEEKLY is offline at the moment; the last sighting was 14 days 18 hours ago.
In the ranking of Rust servers, where does [WILDCORE] EU 2X | TEST | WEEKLY place?
[WILDCORE] EU 2X | TEST | WEEKLY holds #15,255 for player hours over the last seven days, #2,565 in Europe and in the top 71% of all ranked servers. Within its trio group, the position is #519.
Map and rules
How is [WILDCORE] EU 2X | TEST | WEEKLY configured, and what rules apply?
The name of [WILDCORE] EU 2X | TEST | WEEKLY says 2x gather. Groups are capped at 3 players under the name trio. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
Which map is live on [WILDCORE] EU 2X | TEST | WEEKLY?
The game generates the map on [WILDCORE] EU 2X | TEST | WEEKLY, which is procedural.
Join
How can you get onto [WILDCORE] EU 2X | TEST | WEEKLY?
Type client.connect 89.149.199.121:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.