Server profile
Development Server
Offline, with 1 of 10 players on; ranked #13,280 of every public Rust server. It last wiped 42d ago.
Offline 89.125.79.135:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|539/625
- Rustoria.co - EU East Long423/450
- Rusty Moose |EU Main|119/250
- Rustafied.com - EU Friday56/100
- Rustoria.co - EU Main125/250
- Rustoria.co - EU East Medium243/225
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Development Server wipe, and how often?
Its rhythm cannot be read yet: Development Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 42 days 20 hours ago.
About the server
Which Rust version is Development Server on?
The Rust build is network protocol 2633 and build 163794, running on Windows, for Development Server. Joining needs your game on the same protocol, which Steam updates for you.
Has Development Server stayed online, and is it up now?
Development Server is offline at the moment; the last time it was seen was 40 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 September 2026.
Where does Development Server run from?
No region is published by Development Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 89.125.79.135:28015.
Tags
How should you read the tags listed for Development Server?
When the game's server browser reads Development Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Development Server appear?
These Rust Insights lists include Development Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of Development Server look like?
The last time Development Server was seen online was 40 days 7 hours ago, and it is offline now.
In the ranking of Rust servers, where does Development Server place?
The player-hours ranking for the last seven days puts Development Server at #13,280, among the top – of all ranked servers.
Settings and rules
How is Development Server configured, and what rules apply?
The name of Development Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on Development Server?
The map on Development Server is procedural and the game generates it.
Connecting
How do you connect to Development Server?
To connect, start Rust and enter client.connect 89.125.79.135:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.