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Rust Insights

Server profile

combatland staging

Offline, with 1 of 1 players on; ranked #13,570 of every public Rust server, the top 61%. It last wiped 16d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#13,570ranktop 61%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:33 UTC16d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average234/250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average17/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average142/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average46/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does combatland staging look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

When does combatland staging wipe, and how often?

The record of combatland staging's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 16 days 17 hours ago.

Server details

On what version does combatland staging currently run?

Rust network protocol 2634 and build 166493 on Windows is what combatland staging runs. Joining needs your game on the same protocol, which Steam updates for you.

Has combatland staging stayed online, and is it up now?

The last sighting of combatland staging was 16 days 12 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 11 October 2026 is when Rust Insights first saw it.

What location is listed for combatland staging?

No region is published by combatland staging. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 89.12.141.47:28015.

Server tags

What is meant by each tag on combatland staging?

When the game's server browser reads combatland staging, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does combatland staging turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry combatland staging are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on combatland staging right now, and how does that number move?

combatland staging was last seen 16 days 12 hours ago and is offline right now.

Where does combatland staging sit in the rankings?

Player hours over seven days put combatland staging at #13,570, within the top 61% of the ranked field.

Settings and rules

What are the settings and rules for combatland staging?

No gather rate appears in the name of combatland staging. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on combatland staging?

The map on combatland staging is procedural and the game generates it.

How to join

How do you connect to combatland staging?

Open the console with F1 in Rust and enter client.connect 89.12.141.47:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166493
Build The game build is 166493.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.