Server profile
nameserver
Offline, with 0 of 1 players on; ranked #16,787 of every public Rust server, the top 70%. It last wiped 49d ago.
Offline 89.113.98.220:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|789/825
- Rustoria.co - EU Main47/250
- Rusty Moose |EU Main|122/250
- Rustoria.co - EU East Long404/500
- Rustoria.co - EU East Medium260/300
- Rustafied.com - EU Friday186/300
The short version
Quick answers
From the figures on this page.
Wipe days
When does nameserver wipe, and how often?
The record of nameserver's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 49 days 22 hours have passed since its current world was created.
Server details
What Rust version is live on nameserver?
Rust network protocol 2633 and build 163207 on Windows is what nameserver runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for nameserver, and is it online?
The last sighting of nameserver was 27 days 5 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 30 September 2026 is when Rust Insights first saw it.
Where does nameserver run from?
There is no region published for nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 89.113.98.220:28015 is where it answers.
Lists and tags
What is meant by each tag on nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature nameserver?
The Rust Insights lists that carry nameserver are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on nameserver right now, and how does that number move?
nameserver is offline at the moment; the last sighting was 27 days 5 hours ago.
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #16,787, within the top 70% of the ranked field.
Settings and rules
What are the settings and rules for nameserver?
Nothing about gather rate is given in the name of nameserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Join
What is the way to join nameserver?
To connect, start Rust and enter client.connect 89.113.98.220:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.