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Rust Insights

Server profile

CyberBoys | Norway | 3X

Online, with 0 of 30 players on; ranked #6,555 of every public Rust server, the top 29%. It last wiped 21d ago.

Filed under 3x moddedoxide
Launch Rust and join Website
0/ 30 players now 0% full
07-day averagepeak 1
#6,555ranktop 29%
21d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75104:0013:0023:0007:0016:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020004:0013:0023:0007:0016:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctSat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 08:02 UTC21d ago 2 – running 0
Sat 3 Oct, 11:54 UTC26d ago 0 – 4.8 days 0
Sat 26 Sep, 17:42 UTC33d ago 3 halved by day 5 6.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 393 on average124/150
  2. Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 185 on average66/125
  3. HollowServers.co EU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDEU · groups of 8+ · 3x · biweekly · 107 on average16/150
  4. [EU] Upsurge Main | 3x Vanilla | 27/10EU · groups of 12+ · 3x · weekly · 99 on average1/100
  5. КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3xEU · groups of 8+ · 3x · weekly · 97 on average7/100
  6. HollowServers.co EU 3x Solo/Duo|LootX3|JUST FULLWIPEDEU · groups of 8+ · 3x · biweekly · 19 on average4/150

The short version

Quick answers

From the figures on this page.

Wipe days

What does CyberBoys | Norway | 3X look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 5.

How often does CyberBoys | Norway | 3X wipe, and on which day?

No next wipe can be predicted for CyberBoys | Norway | 3X, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 21 days 18 hours ago.

Server details

What does performance look like on CyberBoys | Norway | 3X?

Server fps averaged 157 over 48 hours; the lowest reading was 112. Buildings, deployables and the rest took the entity count as high as 70,358. It drew as much as 2,285 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is CyberBoys | Norway | 3X on?

Running on Linux, CyberBoys | Norway | 3X is on Rust network protocol 2635 and build 167058. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for CyberBoys | Norway | 3X, and is it online?

At the time of this check CyberBoys | Norway | 3X is online. About 21 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 19 September 2026.

In which location does CyberBoys | Norway | 3X sit?

No region tag comes from CyberBoys | Norway | 3X, though the name suggests Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 89.11.220.158:28015 is where it answers.

Tags

What is meant by each tag on CyberBoys | Norway | 3X?

These tags come from CyberBoys | Norway | 3X and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who is behind CyberBoys | Norway | 3X?

Among the servers we track, only CyberBoys | Norway | 3X uses this cyberboys.no hostname.

Where does CyberBoys | Norway | 3X turn up among the Rust Insights lists and filters?

CyberBoys | Norway | 3X appears among the following Rust Insights lists: 3x Rust servers, filtered live, Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Population

How many players are on CyberBoys | Norway | 3X right now?

At the time of this refresh, CyberBoys | Norway | 3X holds 0 players on 30 slots. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 17:00 UTC, with an average of 1 players.

Where does CyberBoys | Norway | 3X sit in the rankings?

The player-hours ranking for the last seven days puts CyberBoys | Norway | 3X at #6,555, among the top 29% of all ranked servers.

Settings and rules

What are the settings and rules for CyberBoys | Norway | 3X?

Going by its name, CyberBoys | Norway | 3X gathers at 3x. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on CyberBoys | Norway | 3X?

The game generates the map on CyberBoys | Norway | 3X: procedural, size 3,500, seed 560926. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to CyberBoys | Norway | 3X?

Type client.connect 89.11.220.158:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://cyberboys.no.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.