Server profile
server_name
Offline, with 1 of 5 players on; ranked #13,039 of every public Rust server, the top 59%. It last wiped 15d ago.
Offline 89.109.44.17:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|218/250
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|20/250
- Rustoria.co - EU East Long128/200
- Rustoria.co - EU East Medium40/200
- Rustafied.com - EU Friday39/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does server_name wipe, and on which day?
Its rhythm cannot be read yet: server_name has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 15 days 11 hours have passed since its current world was created.
Server details
Which Rust version is server_name on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for server_name. You can only join if your game is on the same protocol; Steam handles that update.
Has server_name stayed online, and is it up now?
Offline at the moment, server_name was last seen 2 days 9 hours ago. The last 2 full days gave 0 of 48 hours up, or 0% of the time. Rust Insights first logged this server on 25 October 2026.
In which location does server_name sit?
No region is published by server_name. Rust Insights reports the location a server declares, not the physical place of the machine. 89.109.44.17:28015 is where it answers.
Tags
What is meant by each tag on server_name?
When the game's server browser reads server_name, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature server_name?
These Rust Insights lists include server_name: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of server_name look like?
server_name was last seen 2 days 9 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does server_name place?
The player-hours ranking for the last seven days puts server_name at #13,039, among the top 59% of all ranked servers.
Map and rules
What are the settings and rules for server_name?
Nothing about gather rate is given in the name of server_name. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on server_name?
A procedural map, generated by the game, is what server_name runs.
How to join
How can you get onto server_name?
Open the console with F1 in Rust and enter client.connect 89.109.44.17:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.