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Rust Insights

Server profile · EU

TEAM PROJECT

Offline, with 0 of 150 players on; ranked #16,840 of every public Rust server, the top 72%. It last wiped 36d ago.

Filed under weekly wipes vanillamoddedoxide
Launch Rust and join
0/ 150 players now 0% full
07-day averagepeak –
#16,840ranktop 72% · #2572 in EU
36d agolast wipeweekly schedule
5d 11hnext wipeTue 3 Nov, 18:39 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Note: Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Tuesday 3 November, 18:39 UTC, in 5d 11h. Its weekly schedule tag · low confidence

Coming wipes

  1. 5d 11hTue 3 Nov, 18:39 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 12d 11hTue 10 Nov, 18:39 UTC
  4. 19d 11hTue 17 Nov, 18:39 UTC
  5. 26d 11hTue 24 Nov, 18:39 UTC
  6. 33d 11hTue 1 Dec, 18:39 UTC
  7. 35d 12hThu 3 Dec, 19:00 UTCFW
  8. 40d 11hTue 8 Dec, 18:39 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 18:39 UTC36d ago – – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average3/100
  2. RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 184 on average107/100
  3. CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 61 on average67/50
  4. X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 10 on average4/200
  5. KRISTALIX RUST - X50 | NOLIMIT | 27.10EU · groups of 30+ · 50x · weekly · 8 on average4/150
  6. EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 6 on average5/200

The short version

Quick answers

From the figures on this page.

Wipe days

When does TEAM PROJECT wipe, and how often?

Its tag sets the prediction: too few wipes on TEAM PROJECT are on record to confirm the schedule. You can expect the next wipe on Tuesday 3 November at 18:39 UTC. This world dates from 36 days 12 hours ago. A weekly wipe schedule is published in its tags.

About the server

Which Rust version is TEAM PROJECT on?

The Rust build is network protocol 2633 and build 165217, running on Linux, for TEAM PROJECT. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for TEAM PROJECT, and is it online?

Offline at the moment, TEAM PROJECT was last seen 32 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 September 2026 is when Rust Insights first saw it.

What location is listed for TEAM PROJECT?

With its EU tag, TEAM PROJECT lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 89.105.200.135:28015.

Tags

What is meant by each tag on TEAM PROJECT?

When the game's server browser reads TEAM PROJECT, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp150 (Max players): 150 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does TEAM PROJECT appear?

The Rust Insights lists that carry TEAM PROJECT are Rust servers in Europe, Modded Rust servers, explained and Battlefield Rust servers, with figures. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population history

How many players are on TEAM PROJECT right now?

TEAM PROJECT was last seen 32 days 12 hours ago and is offline right now.

Where does TEAM PROJECT sit in the rankings?

TEAM PROJECT holds #16,840 for player hours over the last seven days, #2,572 in Europe and in the top 72% of all ranked servers.

Rules and settings

How is TEAM PROJECT configured, and what rules apply?

The name of TEAM PROJECT does not state a gather rate. Groups can reach 8 players, which is the default in the game. battlefield is the game mode, fast PvP with kits and high rates. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Connecting

How do you connect to TEAM PROJECT?

Open the console with F1 in Rust and enter client.connect 89.105.200.135:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp150
Max players 150 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The cycle repeats each week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.