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Rust Insights

Server profile · EU

TEAM PROJECT

Offline, with 0 of 150 players on; ranked #15,481 of every public Rust server. It last wiped 39d ago.

Filed under weekly wipes vanillamoddedoxide
Launch Rust and join
0/ 150 players now 0% full
07-day averagepeak –
#15,481rank#2534 in EU
39d agolast wipeweekly schedule
2d 21hnext wipeSun 1 Nov, 08:43 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

The wipe cycle

Wipe schedule

Next wipe Sunday 1 November, 08:43 UTC, in 2d 21h. Weekly: 7 days after its last wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average3/100
  2. RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 185 on average246/260
  3. CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 62 on average122/130
  4. X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 10 on average21/200
  5. KRISTALIX RUST - X50 | NOLIMIT | 27.10EU · groups of 30+ · 50x · weekly · 8 on average6/150
  6. EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 6 on average7/200

The short version

Quick answers

From the figures on this page.

Wipe days

How often does TEAM PROJECT wipe, and on which day?

An estimate from weekly: 7 days after its last wipe gives the next wipe on TEAM PROJECT. Sunday 1 November at 08:43 UTC is when the next wipe is due. This world dates from 39 days 2 hours ago. A weekly wipe schedule is published in its tags.

Server

What Rust version is live on TEAM PROJECT?

The Rust build is network protocol 2633 and build 164530, running on Linux, for TEAM PROJECT. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for TEAM PROJECT, and is it online?

TEAM PROJECT is offline at the moment; the last time it was seen was 39 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 20 September 2026.

What location is listed for TEAM PROJECT?

With its EU tag, TEAM PROJECT lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 89.105.199.215:28015.

Tags

Which meanings sit behind the tags on TEAM PROJECT?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe are what TEAM PROJECT publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does TEAM PROJECT turn up among the Rust Insights lists and filters?

These Rust Insights lists include TEAM PROJECT: Rust servers in Europe, Modded Rust servers, explained and Battlefield Rust servers, with figures. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

How many players are on TEAM PROJECT right now, and how does that number move?

The last time TEAM PROJECT was seen online was 39 days 1 hours ago, and it is offline now.

In the ranking of Rust servers, where does TEAM PROJECT place?

In Europe, TEAM PROJECT is #2,534; across all ranked servers it is #15,481 on seven-day player hours, in the top –.

Rules and settings

What are the settings and rules for TEAM PROJECT?

No gather rate appears in the name of TEAM PROJECT. The default of 8 players per group is what applies here. battlefield is the game mode, fast PvP with kits and high rates. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

What is the map on TEAM PROJECT?

The map on TEAM PROJECT is procedural and the game generates it.

Join

How do you connect to TEAM PROJECT?

To connect, start Rust and enter client.connect 89.105.199.215:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players 150 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.