Server profile
[EU/GER] Covid-19 Quarantaene-Team PvE
Offline, with 0 of 64 players on; ranked #15,253 of every public Rust server, the top 69%. It last wiped 18d ago.
Offline 88.99.213.94:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 17:33 UTC18d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|196/250
- Rustoria.co - EU East Long119/200
- Rusty Moose |EU Main|23/250
- Rustoria.co - EU Main11/250
- Rustafied.com - EU Friday23/100
- Rustoria.co - EU East Medium28/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at [EU/GER] Covid-19 Quarantaene-Team PvE?
At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does [EU/GER] Covid-19 Quarantaene-Team PvE wipe?
Its rhythm cannot be read yet: [EU/GER] Covid-19 Quarantaene-Team PvE has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 18 days 8 hours ago.
Server
On what version does [EU/GER] Covid-19 Quarantaene-Team PvE currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for [EU/GER] Covid-19 Quarantaene-Team PvE. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [EU/GER] Covid-19 Quarantaene-Team PvE, and is it online?
The last sighting of [EU/GER] Covid-19 Quarantaene-Team PvE was 10 days 8 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 9 October 2026.
What location is listed for [EU/GER] Covid-19 Quarantaene-Team PvE?
The name of [EU/GER] Covid-19 Quarantaene-Team PvE points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 88.99.213.94:28015.
Tags
Which meanings sit behind the tags on [EU/GER] Covid-19 Quarantaene-Team PvE?
When the game's server browser reads [EU/GER] Covid-19 Quarantaene-Team PvE, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp64 (Max players): 64 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does [EU/GER] Covid-19 Quarantaene-Team PvE turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry [EU/GER] Covid-19 Quarantaene-Team PvE are Best Rust community servers and Rust servers in Europe. You will find it on the server list by applying these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on [EU/GER] Covid-19 Quarantaene-Team PvE right now, and how does that number move?
The last time [EU/GER] Covid-19 Quarantaene-Team PvE was seen online was 10 days 8 hours ago, and it is offline now.
In the ranking of Rust servers, where does [EU/GER] Covid-19 Quarantaene-Team PvE place?
The player-hours ranking for the last seven days puts [EU/GER] Covid-19 Quarantaene-Team PvE at #15,253, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on [EU/GER] Covid-19 Quarantaene-Team PvE?
Nothing about gather rate is given in the name of [EU/GER] Covid-19 Quarantaene-Team PvE. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on [EU/GER] Covid-19 Quarantaene-Team PvE?
Size 3,000 and seed 50000 define the procedural map on [EU/GER] Covid-19 Quarantaene-Team PvE, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join [EU/GER] Covid-19 Quarantaene-Team PvE?
Type client.connect 88.99.213.94:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.