Skip to the story

Live edition64,778 playing on 11,681 servers

Rust Insights

Server profile

Zacky Testserver

Offline, with 0 of 1 players on; ranked #14,278 of every public Rust server, the top 65%. It last wiped 17d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#14,278ranktop 65%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average651/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average393/425
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average42/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average50/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average169/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average97/125

The short version

Quick answers

From the figures on this page.

Wipe days

When does Zacky Testserver wipe, and how often?

Too few wipes are on record for Zacky Testserver to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 17 days 1 hours have passed since its current world was created.

About the server

What Rust version is live on Zacky Testserver?

The Rust build is network protocol 2634 and build 167398, running on Windows, for Zacky Testserver. The same protocol is required to join, and Steam takes care of updating it.

Has Zacky Testserver stayed online, and is it up now?

The last sighting of Zacky Testserver was 16 days 23 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 11 October 2026.

What location is listed for Zacky Testserver?

No region is published by Zacky Testserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 88.68.87.152:28015.

Server tags

Which meanings sit behind the tags on Zacky Testserver?

The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what Zacky Testserver publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Zacky Testserver appear?

The Rust Insights lists that carry Zacky Testserver are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of Zacky Testserver look like?

Zacky Testserver is offline at the moment; the last sighting was 16 days 23 hours ago.

How does Zacky Testserver compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Zacky Testserver at #14,278, among the top 65% of all ranked servers.

Rules and settings

How is Zacky Testserver configured, and what rules apply?

The name of Zacky Testserver does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on Zacky Testserver?

The game generates the map on Zacky Testserver, which is procedural.

Join

How can you get onto Zacky Testserver?

Open the console with F1 in Rust and enter client.connect 88.68.87.152:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.