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Rust Insights

Server profile

Svo

Offline, with 1 of 5 players on; ranked #14,400 of every public Rust server, the top 63%. It last wiped 27d ago.

Filed under
Launch Rust and join
1/ 5 players now 20% full
07-day averagepeak –
#14,400ranktop 63%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:38 UTC27d ago 1 – running 1
Tue 29 Sep, 01:17 UTC30d ago 1 halved by day 1 3.1 days 0
Mon 28 Sep, 02:32 UTC31d ago 1 – 0.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average285/300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average252/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average25/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average32/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average119/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Svo?

At their busiest, its recent wipes drew 1 players on average. 11 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

When does Svo wipe, and how often?

No next wipe can be predicted for Svo, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 4 hours ago.

Server details

Which Rust version is Svo on?

The Rust build is network protocol 2634 and build 166652, running on Windows, for Svo. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Svo, and is it up at the moment?

The last sighting of Svo was 25 days 13 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 14 September 2026.

Where does Svo run from?

No region is published by Svo. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 88.204.67.97:28015.

Lists and tags

How should you read the tags listed for Svo?

These tags come from Svo and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Svo turn up among the Rust Insights lists and filters?

Svo appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of Svo look like?

Svo was last seen 25 days 13 hours ago and is offline right now.

In the ranking of Rust servers, where does Svo place?

Player hours over seven days put Svo at #14,400, within the top 63% of the ranked field.

Settings and rules

How is Svo configured, and what rules apply?

The name of Svo does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on Svo?

The game generates the map on Svo, which is procedural.

How to join

How can you get onto Svo?

To connect, start Rust and enter client.connect 88.204.67.97:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players It holds 5 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.