Server profile
Test Server
Online, with 0 of 10 players on; ranked #9,406 of every public Rust server, the top 42%. It last wiped 5d ago.
Online 88.198.7.190:28115 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 42% of all ranked servers, and #180 of the solo servers (top 81%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:02 UTC5d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Test Server, what happens on wipe day?
The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 22 hours after it started.
When does Test Server wipe, and how often?
Its rhythm cannot be read yet: Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 5 days 16 hours ago.
Server details
Does Test Server hold a steady frame rate?
Average server fps over the last 48 hours was 40, with a floor of 40. At its highest the entity count reached 61,929: buildings, deployables and everything else. The highest memory figure was 3,881 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Test Server on?
Running on Linux, Test Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Test Server, and is it up at the moment?
Test Server is currently reachable and online. About 22 hours ago is when it last restarted, judged from the uptime it reports. It spent 103 of the last 7 full days' 168 hours up, 61% of the time. Rust Insights first logged this server on 18 September 2026.
What location is listed for Test Server?
A region is not published by Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 88.198.7.190:28115.
Tags
How should you read the tags listed for Test Server?
When the game's server browser reads Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts1 (Group limit): Team size is capped at 1; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which person or group runs Test Server?
The same operator probably runs them: Test Server publishes a p-o-t.net hostname, and 1 other server we track does too.
Where does Test Server turn up among the Rust Insights lists and filters?
Test Server appears among the following Rust Insights lists: Modded Rust servers, explained and Solo Rust servers. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last week.
Population history
How many players are on Test Server right now, and how does that number move?
Test Server shows 0 players at the moment, against 10 slots. A weekly average of 0 players goes with a peak of 2.
Where does Test Server sit in the rankings?
Player hours over seven days put Test Server at #9,406, within the top 42% of the ranked field. In the solo category it ranks #180.
Map and rules
What are the settings and rules for Test Server?
Nothing about gather rate is given in the name of Test Server. This is a solo-only server, with no teams. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test Server?
The game generates the map on Test Server: procedural, size 4,250, seed 1234. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.
How to join
How do you connect to Test Server?
To connect, start Rust and enter client.connect 88.198.7.190:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://www.lagcity.eu/.