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Rust Insights

Server profile

Cracker private map server

Offline, with 0 of 1 players on; ranked #11,871 of every public Rust server, the top 53%. It last wiped 15h ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 1 players now 0% full
07-day averagepeak 1
#11,871ranktop 53%
15h agolast wipemonthly schedule
7d 19hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75108:0009:0011:0016:0017:00Wiped Wed 28 Oct, 08:11 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep2 Oct7 Oct13 Oct18 Oct28 Oct

Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

13.3 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:11 UTC15h ago – – running 1
Sun 4 Oct, 16:32 UTC24d ago 2 held half 23.7 days 0
Thu 1 Oct, 19:56 UTC FW27d ago 1 – 2.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average5/100
  2. PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average4/15
  3. ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average5/100
  4. [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average5/100
  5. PVP Arena | Aimtraingroups of 8+ · 2 on average0/40
  6. [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Cracker private map server look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 1 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does Cracker private map server wipe?

Each month Cracker private map server wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 15 hours have passed since its current world was created. The tags put wipes at monthly.

Server details

What Rust version is live on Cracker private map server?

Running on Windows, Cracker private map server is on Rust network protocol 2635 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Cracker private map server, and is it online?

Cracker private map server is offline at the moment; the last time it was seen was 6 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. Rust Insights first logged this server on 26 September 2026.

Where does Cracker private map server run from?

There is no region published for Cracker private map server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 88.196.50.82:28015.

Tags

Which meanings sit behind the tags on Cracker private map server?

When the game's server browser reads Cracker private map server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs166494 (Build): The game build is 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Cracker private map server turn up among the Rust Insights lists and filters?

Cracker private map server appears among the following Rust Insights lists: Modded Rust servers, explained, Aim training servers, live and Battlefield Rust servers, with figures. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population

What does the population of Cracker private map server look like?

Cracker private map server was last seen 6 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 16:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does Cracker private map server place?

On player hours for the last seven days, Cracker private map server sits at #11,871, inside the top 53% of ranked servers.

Rules and settings

How is Cracker private map server configured, and what rules apply?

The name of Cracker private map server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get combat training as the game mode, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on Cracker private map server?

Cracker private map server runs a procedural map of size 1,600 with seed 2080414635, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

How to join

How do you connect to Cracker private map server?

To connect, start Rust and enter client.connect 88.196.50.82:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,^m,^d,^i,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs166494
Build The game build is 166494.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^d
Combat training The loot comes to you, so you can practise aim and PvP.
^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.