Server profile · EU
testing testing testing testing testing testing testing test
Offline, with 0 of 100 players on; ranked #10,275 of every public Rust server, the top 46%. It last wiped 1d ago.
Offline EU 88.191.209.193:28015 checked 8h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 46% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 29 October, 18:04 UTC due. Every Tuesday at 18:02 and every Thursday at 18:04 UTC · high confidence
Coming wipes
- dueThu 29 Oct, 18:04 UTC
- 4d 23hTue 3 Nov, 18:02 UTC
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 11d 23hTue 10 Nov, 18:02 UTC
- 13d 23hThu 12 Nov, 18:04 UTC
- 18d 23hTue 17 Nov, 18:02 UTC
- 20d 23hThu 19 Nov, 18:04 UTC
- 25d 23hTue 24 Nov, 18:02 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:27 UTC1d ago | – | – | running | 0 |
| Tue 27 Oct, 18:02 UTC2d ago | – | – | – | 0 |
| Thu 22 Oct, 18:04 UTC7d ago | 1 | halved by day 1 | 5 days | 1 |
| Fri 16 Oct, 09:20 UTC13d ago | 1 | halved by day 5 | 6.4 days | 0 |
| Thu 15 Oct, 18:02 UTC14d ago | 1 | – | 0.6 days | 0 |
| Tue 13 Oct, 18:02 UTC16d ago | 0 | – | 2 days | 0 |
| Thu 8 Oct, 18:02 UTC21d ago | 0 | – | 5 days | 0 |
| Tue 6 Oct, 18:03 UTC23d ago | 0 | – | 2 days | 0 |
| Tue 6 Oct, 11:25 UTC23d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 07:06 UTC26d ago | 0 | – | 3.2 days | 0 |
| Fri 2 Oct, 13:02 UTC27d ago | 0 | – | 0.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at testing testing testing testing testing testing testing test?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 3.
How often does testing testing testing testing testing testing testing test wipe, and on which day?
The wipe rhythm on testing testing testing testing testing testing testing test is every Tuesday at 18:02 and every Thursday at 18:04 UTC. You can expect the next wipe on Thursday 29 October at 18:04 UTC. This world dates from 32 hours ago. Its tags carry a weekly wipe schedule.
Server
Which Rust version is testing testing testing testing testing testing testing test on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for testing testing testing testing testing testing testing test. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for testing testing testing testing testing testing testing test, and is it online?
testing testing testing testing testing testing testing test is offline at the moment; the last time it was seen was 8 hours ago. It spent 162 of the last 7 full days' 168 hours up, 96% of the time. On 26 September 2026 is when Rust Insights first saw it.
In which location does testing testing testing testing testing testing testing test sit?
With its EU tag, testing testing testing testing testing testing testing test lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 88.191.209.193:28015.
Tags
Which meanings sit behind the tags on testing testing testing testing testing testing testing test?
These tags come from testing testing testing testing testing testing testing test and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature testing testing testing testing testing testing testing test?
The Rust Insights lists that carry testing testing testing testing testing testing testing test are Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Player counts
How many players are on testing testing testing testing testing testing testing test right now?
testing testing testing testing testing testing testing test is offline at the moment; the last sighting was 8 hours ago. The seven-day average is 0 players, and the highest point in that week was 1.
How does testing testing testing testing testing testing testing test compare with other Rust servers in the ranking?
In Europe, testing testing testing testing testing testing testing test is #2,263; across all ranked servers it is #10,275 on seven-day player hours, in the top 46%.
Settings and rules
What are the settings and rules for testing testing testing testing testing testing testing test?
No gather rate appears in the name of testing testing testing testing testing testing testing test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
Connecting
How can you get onto testing testing testing testing testing testing testing test?
Type client.connect 88.191.209.193:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.