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Rust Insights

Server profile

Rust Local Test

Offline, with 1 of 1 players on; ranked #13,578 of every public Rust server, the top 61%. It last wiped 23d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#13,578ranktop 61%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 5 OctThu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:27 UTC23d ago 1 – running 1
Thu 1 Oct, 20:37 UTC FW27d ago 1 held half 3.9 days 0
Wed 23 Sep, 20:33 UTC35d ago 1 held half 8 days 1
Sun 20 Sep, 22:40 UTC38d ago 1 – 2.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average437/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average460/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average60/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Rust Local Test?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does Rust Local Test wipe?

There is no next wipe to predict: Rust Local Test wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 23 days 22 hours have passed since its current world was created.

About the server

On what version does Rust Local Test currently run?

The Rust build is network protocol 2634 and build 167398, running on Windows, for Rust Local Test. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Rust Local Test, and is it up at the moment?

The last sighting of Rust Local Test was 19 days 17 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 16 September 2026.

In which location does Rust Local Test sit?

A region is not published by Rust Local Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 88.175.92.131:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on Rust Local Test?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Rust Local Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Rust Local Test?

The Rust Insights lists that carry Rust Local Test are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on Rust Local Test right now, and how does that number move?

Rust Local Test was last seen 19 days 17 hours ago and is offline right now.

In the ranking of Rust servers, where does Rust Local Test place?

Player hours over seven days put Rust Local Test at #13,578, within the top 61% of the ranked field.

Map and rules

How is Rust Local Test configured, and what rules apply?

Nothing about gather rate is given in the name of Rust Local Test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Connecting

How can you get onto Rust Local Test?

Open the console with F1 in Rust and enter client.connect 88.175.92.131:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.