Server profile
Development Server
Offline, with 0 of 3 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 13d ago.
Offline 88.169.122.249:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|285/300
- Rustoria.co - EU East Long252/250
- Rusty Moose |EU Main|24/250
- Rustoria.co - EU Main25/250
- Rustafied.com - EU Friday32/100
- Rustoria.co - EU East Medium119/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does Development Server wipe, and how often?
Its rhythm cannot be read yet: Development Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 13 days ago.
Server
Which Rust version is Development Server on?
Rust network protocol 2634 and build 167781 on Windows is what Development Server runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Development Server, and is it online?
Development Server is offline at the moment; the last time it was seen was 2 days 23 hours ago. The last 7 full days gave 2 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 16 October 2026.
Where does Development Server run from?
No region is published by Development Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 88.169.122.249:28015.
Tags
How should you read the tags listed for Development Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what Development Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Development Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Development Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of Development Server look like?
Development Server was last seen 2 days 23 hours ago and is offline right now. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does Development Server place?
The player-hours ranking for the last seven days puts Development Server at #15,338, among the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on Development Server?
The name of Development Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on Development Server?
The map on Development Server is procedural and the game generates it.
How to join
How do you connect to Development Server?
To connect, start Rust and enter client.connect 88.169.122.249:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.