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Rust Insights

Server profile

Development Server

Offline, with 0 of 3 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 13d ago.

Filed under
Launch Rust and join
0/ 3 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct27 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average285/300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average252/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average25/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average32/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average119/200

The short version

Quick answers

From the figures on this page.

Wipe days

When does Development Server wipe, and how often?

Its rhythm cannot be read yet: Development Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 13 days ago.

Server

Which Rust version is Development Server on?

Rust network protocol 2634 and build 167781 on Windows is what Development Server runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Development Server, and is it online?

Development Server is offline at the moment; the last time it was seen was 2 days 23 hours ago. The last 7 full days gave 2 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 16 October 2026.

Where does Development Server run from?

No region is published by Development Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 88.169.122.249:28015.

Tags

How should you read the tags listed for Development Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what Development Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Development Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Development Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of Development Server look like?

Development Server was last seen 2 days 23 hours ago and is offline right now. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does Development Server place?

The player-hours ranking for the last seven days puts Development Server at #15,338, among the top 69% of all ranked servers.

Rules and settings

What settings and rules apply on Development Server?

The name of Development Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on Development Server?

The map on Development Server is procedural and the game generates it.

How to join

How do you connect to Development Server?

To connect, start Rust and enter client.connect 88.169.122.249:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp3
Max players The slot count is 3.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.