Server profile
TestServer
Offline, with 1 of 5 players on; ranked #13,897 of every public Rust server, the top 61%. It last wiped 26d ago.
Offline 88.153.199.187:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|307/325
- Rustoria.co - EU East Long385/425
- Rusty Moose |EU Main|926/1000
- Rustafied.com - EU Friday45/100
- Rustoria.co - EU Main979/1000
- Rustoria.co - EU East Medium780/800
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does TestServer wipe?
The record of TestServer's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 8 hours have passed since its current world was created.
Server
What Rust version is live on TestServer?
The Rust build is network protocol 2634 and build 166652, running on Windows, for TestServer. The same protocol is required to join, and Steam takes care of updating it.
Has TestServer stayed online, and is it up now?
Offline at the moment, TestServer was last seen 26 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 3 October 2026 is when Rust Insights first saw it.
In which location does TestServer sit?
No region is published by TestServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 88.153.199.187:28015.
Tags
What is meant by each tag on TestServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what TestServer publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does TestServer turn up among the Rust Insights lists and filters?
TestServer appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on TestServer right now?
TestServer was last seen 26 days 7 hours ago and is offline right now.
In the ranking of Rust servers, where does TestServer place?
Player hours over seven days put TestServer at #13,897, within the top 61% of the ranked field.
Map and rules
What are the settings and rules for TestServer?
The name of TestServer does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on TestServer?
The map on TestServer is procedural and the game generates it.
How to join
How can you get onto TestServer?
To connect, start Rust and enter client.connect 88.153.199.187:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.