Skip to the story

Live edition64,636 playing on 11,756 servers

Rust Insights

Server profile

Mighty Rust Mods 10X

Online, with 3 of 100 players on; ranked #3,388 of every public Rust server, the top 15%. It last wiped 6d ago.

Filed under 10x weekly wipes moddedoxide
Launch Rust and join Website
3/ 100 players now 3% full
17-day averagepeak 6
#3,388ranktop 15%
6d agolast wipeweekly schedule
9hnext wipeThu 29 Oct, 21:15 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040012:0021:0006:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 15% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 29 October, 21:15 UTC, in 9h. Every Thursday at 21:15 UTC · high confidence

7 days usual gap between real wipes
83% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
75% crowd held else halves by day 5

Coming wipes

  1. 9hThu 29 Oct, 21:15 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 14d 9hThu 12 Nov, 21:15 UTC
  4. 21d 9hThu 19 Nov, 21:15 UTC
  5. 28d 9hThu 26 Nov, 21:15 UTC
  6. 35d 7hThu 3 Dec, 19:00 UTCFW
  7. 42d 9hThu 10 Dec, 21:15 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 36 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:15 UTC6d ago 4 – running 0
Thu 15 Oct, 22:49 UTC13d ago 7 halved by day 5 6.9 days 0
Thu 8 Oct, 21:52 UTC20d ago 5 held half 7 days 0
Thu 1 Oct, 22:19 UTC FW27d ago 6 held half 7 days 0
Fri 25 Sep, 09:32 UTC34d ago 5 held half 6.5 days 0
Thu 24 Sep, 23:23 UTC34d ago 5 – 0.4 days 0
Thu 17 Sep, 22:31 UTC41d ago 3 held half 7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average462/500
  2. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average52/200
  3. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average111/150
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average90/400
  5. Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 64 on average18/50
  6. [LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 62 on average4/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Mighty Rust Mods 10X, what happens on wipe day?

At their busiest, its recent wipes drew 5 players on average. The peak crowd on this wipe came 36 hours after it started. Half the peak held until the next wipe in 75% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 5.

When does Mighty Rust Mods 10X wipe, and how often?

The wipe rhythm on Mighty Rust Mods 10X is every Thursday at 21:15 UTC. You can expect the next wipe on Thursday 29 October at 21:15 UTC. This world dates from 6 days 14 hours ago. Its tags carry a weekly wipe schedule.

About the server

What does performance look like on Mighty Rust Mods 10X?

Server fps averaged 203 over 48 hours; the lowest reading was 163. Buildings, deployables and the rest took the entity count as high as 53,725. Memory use peaked at 2,083 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Mighty Rust Mods 10X on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Mighty Rust Mods 10X. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Mighty Rust Mods 10X, and is it online?

At the time of this check Mighty Rust Mods 10X is online. The uptime it reports puts the last restart at about 14 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Mighty Rust Mods 10X run from?

A region is not published by Mighty Rust Mods 10X. Rust Insights reports the location a server declares, not the physical place of the machine. 87.225.105.48:28015 is where it answers.

Tags

Which meanings sit behind the tags on Mighty Rust Mods 10X?

These tags come from Mighty Rust Mods 10X and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Mighty Rust Mods 10X?

The Rust Insights lists that carry Mighty Rust Mods 10X are 10x Rust servers, by the numbers and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Population history

How many players are on Mighty Rust Mods 10X right now, and how does that number move?

Of its 100 slots, Mighty Rust Mods 10X currently has 3 filled. A weekly average of 1 players goes with a peak of 6. Look at the last 48 hours and the peak hour is 13:00 UTC, at 5 players on average.

In the ranking of Rust servers, where does Mighty Rust Mods 10X place?

On player hours for the last seven days, Mighty Rust Mods 10X sits at #3,388, inside the top 15% of ranked servers.

Settings and rules

What settings and rules apply on Mighty Rust Mods 10X?

A 10x gather rate is what the name of Mighty Rust Mods 10X states. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on Mighty Rust Mods 10X?

The game generates the map on Mighty Rust Mods 10X: procedural, size 3,000, seed 790773571. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to Mighty Rust Mods 10X?

Type client.connect 87.225.105.48:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://mightyrustmods.gamestores.app is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.