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Live edition48,848 playing on 11,674 servers

Rust Insights

Server profile

Testserver

Offline, with 0 of 2 players on; ranked #15,966 of every public Rust server, the top 72%. It last wiped 27d ago.

Filed under
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,966ranktop 72%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in, with 1 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:50 UTC27d ago 2+1 queue – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average48/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average92/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average270/300
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average12/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average349/375
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average270/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Testserver look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 31 hours after the latest wipe came the peak, and a further 1 stood in the queue.

How often does Testserver wipe, and on which day?

The record of Testserver's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 27 days 11 hours ago.

About the server

What Rust version is live on Testserver?

Rust network protocol 2634 and build 166586 on Windows is what Testserver runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Testserver, and is it up at the moment?

Offline at the moment, Testserver was last seen 22 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 15 September 2026.

Where does Testserver run from?

No region is published by Testserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 87.167.183.73:28015.

Tags

Which meanings sit behind the tags on Testserver?

When the game's server browser reads Testserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Testserver turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Testserver are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of Testserver look like?

The last time Testserver was seen online was 22 days 18 hours ago, and it is offline now.

Where does Testserver sit in the rankings?

On player hours for the last seven days, Testserver sits at #15,966, inside the top 72% of ranked servers.

Settings and rules

What are the settings and rules for Testserver?

The name of Testserver does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map is live on Testserver?

The game generates the map on Testserver, which is procedural.

Connecting

How do you connect to Testserver?

Open the console with F1 in Rust and enter client.connect 87.167.183.73:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players It holds 2 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.