Server profile
InternalTrainServer""
Online, with 0 of 10 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 1d ago.
Online 87.151.212.210:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:08 UTC1d ago | – | – | running | 0 |
| Thu 8 Oct, 18:52 UTC20d ago | 0 | – | 19 days | 0 |
| Sun 4 Oct, 18:21 UTC24d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 15:53 UTC26d ago | 0 | – | 2.1 days | 0 |
| Thu 1 Oct, 19:06 UTC FW27d ago | 0 | – | 0.9 days | 0 |
| Fri 25 Sep, 11:44 UTC33d ago | 0 | – | 6.3 days | 0 |
| Thu 17 Sep, 18:11 UTC41d ago | 1 | halved by day 3 | 7.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|562/675
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- Rusty Moose |EU Main|44/250
- Rustoria.co - EU Main41/250
- Rustafied.com - EU Friday119/200
- Rustoria.co - EU East Medium131/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
On InternalTrainServer"", what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does InternalTrainServer"" wipe?
InternalTrainServer"" wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 hours have passed since its current world was created.
Server
Which Rust version is InternalTrainServer"" on?
Running on Linux, InternalTrainServer"" is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has InternalTrainServer"" stayed online, and is it up now?
InternalTrainServer"" is currently reachable and online. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does InternalTrainServer"" sit?
A region is not published by InternalTrainServer"". Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 87.151.212.210:28015.
Tags
Which meanings sit behind the tags on InternalTrainServer""?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what InternalTrainServer"" publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does InternalTrainServer"" appear?
InternalTrainServer"" appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How many players are on InternalTrainServer"" right now, and how does that number move?
At the time of this refresh, InternalTrainServer"" holds 0 players on 10 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does InternalTrainServer"" place?
The player-hours ranking for the last seven days puts InternalTrainServer"" at #15,348, among the top 69% of all ranked servers.
Settings and rules
What are the settings and rules for InternalTrainServer""?
No gather rate appears in the name of InternalTrainServer"". No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on InternalTrainServer""?
A procedural map, generated by the game, is what InternalTrainServer"" runs.
Connecting
How do you connect to InternalTrainServer""?
Open the console with F1 in Rust and enter client.connect 87.151.212.210:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.