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Rust Insights

Server profile

InternalTrainServer""

Online, with 0 of 10 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 1d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,348ranktop 69%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123422:0007:0016:0000:0009:0019:00Wiped Tue 27 Oct, 19:08 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:08 UTC1d ago – – running 0
Thu 8 Oct, 18:52 UTC20d ago 0 – 19 days 0
Sun 4 Oct, 18:21 UTC24d ago 0 – 4 days 0
Fri 2 Oct, 15:53 UTC26d ago 0 – 2.1 days 0
Thu 1 Oct, 19:06 UTC FW27d ago 0 – 0.9 days 0
Fri 25 Sep, 11:44 UTC33d ago 0 – 6.3 days 0
Thu 17 Sep, 18:11 UTC41d ago 1 halved by day 3 7.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average562/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average41/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average131/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

On InternalTrainServer"", what happens on wipe day?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does InternalTrainServer"" wipe?

InternalTrainServer"" wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 hours have passed since its current world was created.

Server

Which Rust version is InternalTrainServer"" on?

Running on Linux, InternalTrainServer"" is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has InternalTrainServer"" stayed online, and is it up now?

InternalTrainServer"" is currently reachable and online. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does InternalTrainServer"" sit?

A region is not published by InternalTrainServer"". Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 87.151.212.210:28015.

Tags

Which meanings sit behind the tags on InternalTrainServer""?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what InternalTrainServer"" publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does InternalTrainServer"" appear?

InternalTrainServer"" appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How many players are on InternalTrainServer"" right now, and how does that number move?

At the time of this refresh, InternalTrainServer"" holds 0 players on 10 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does InternalTrainServer"" place?

The player-hours ranking for the last seven days puts InternalTrainServer"" at #15,348, among the top 69% of all ranked servers.

Settings and rules

What are the settings and rules for InternalTrainServer""?

No gather rate appears in the name of InternalTrainServer"". No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on InternalTrainServer""?

A procedural map, generated by the game, is what InternalTrainServer"" runs.

Connecting

How do you connect to InternalTrainServer""?

Open the console with F1 in Rust and enter client.connect 87.151.212.210:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.