Server profile
ServerName
Offline, with 1 of 5 players on; ranked #12,834 of every public Rust server, the top 59%. It last wiped 22d ago.
Offline 87.117.51.100:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|523/525
- Rustoria.co - EU East Long385/450
- Rusty Moose |EU Main|48/250
- Rustoria.co - EU Main51/250
- Rustafied.com - EU Friday54/100
- Rustoria.co - EU East Medium161/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ServerName wipe, and how often?
The record of ServerName's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 22 days 3 hours ago.
Server
What Rust version is live on ServerName?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ServerName, and is it up at the moment?
ServerName is offline at the moment; the last time it was seen was 13 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 October 2026.
What location is listed for ServerName?
No region is published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 87.117.51.100:28015.
Lists and tags
Which meanings sit behind the tags on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
ServerName appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of ServerName look like?
The last time ServerName was seen online was 13 days 17 hours ago, and it is offline now.
How does ServerName compare with other Rust servers in the ranking?
Player hours over seven days put ServerName at #12,834, within the top 59% of the ranked field.
Rules and settings
What are the settings and rules for ServerName?
No gather rate appears in the name of ServerName. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Connecting
How can you get onto ServerName?
Open the console with F1 in Rust and enter client.connect 87.117.51.100:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.