Server profile
2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU
Online, with 1 of 150 players on; ranked #3,146 of every public Rust server, the top 14%. It last wiped 4d ago.
Online 87.103.199.66:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 14% of all ranked servers, and #237 of the trio servers (top 38%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Sunday 1 November, 11:25 UTC, in 4d 3h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 3hSun 1 Nov, 11:25 UTC
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 11d 3hSun 8 Nov, 11:25 UTC
- 18d 3hSun 15 Nov, 11:25 UTC
- 25d 3hSun 22 Nov, 11:25 UTC
- 32d 3hSun 29 Nov, 11:25 UTC
- 36d 10hThu 3 Dec, 19:00 UTCFW
- 39d 3hSun 6 Dec, 11:25 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:25 UTC2d ago | 6 | – | running | 2 |
| Fri 23 Oct, 10:53 UTC4d ago | 4 | held half | 2 days | 1 |
| Thu 22 Oct, 19:03 UTC5d ago | 4 | – | 0.7 days | 0 |
| Thu 22 Oct, 12:47 UTC5d ago | 4 | – | 0.3 days | 0 |
| Fri 16 Oct, 11:16 UTC11d ago | 3 | halved by day 3 | 6.1 days | 1 |
| Thu 1 Oct, 18:08 UTC FW26d ago | 6 | halved by day 13 | 14.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.1068/500
- WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED40/200
- Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий102/120
- Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10206/300
- MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10132/350
- [EU] Stevious 2x | Solo/Duo/Trio | 22/106/150
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
The average busiest point of its recent wipes was 5 players. 27 hours into the latest wipe, the crowd on the server reached its peak. In 33% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 8.
On what schedule does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU wipe?
The prediction for 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU follows its tag, because too few of its wipes are on record to confirm the schedule. Sunday 1 November at 11:25 UTC is when the next wipe is due. 4 days 21 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.
Server details
What does performance look like on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
Server fps averaged 137 over 48 hours; the lowest reading was 79. Buildings, deployables and the rest took the entity count as high as 78,461. It drew as much as 2,559 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU. The same protocol is required to join, and Steam takes care of updating it.
How reliable is 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU, and is it up at the moment?
At the time of this check 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU is online. Going by the uptime figure it gives, its last restart was around 3 hours ago. It spent 112 of the last 7 full days' 168 hours up, 67% of the time. The first record Rust Insights has of it is 17 September 2026.
What location is listed for 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 87.103.199.66:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
When the game's server browser reads 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds 150 slots; ts3 (Group limit): No team may exceed 3 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): Once a week it wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU appear?
The Rust Insights lists that carry 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU are Rust servers with a 2x gather rate, Rust servers in Europe, Modded Rust servers, explained and Best trio Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Player counts
How many players are on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU right now, and how does that number move?
At the time of this refresh, 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU holds 1 players on 150 slots. The seven-day average is 1 players, and the highest point in that week was 6. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 5 players.
In the ranking of Rust servers, where does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU place?
On player hours for the last seven days, 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU sits at #3,146, inside the top 14% of ranked servers. The trio ranking places it at #237.
Settings and rules
How is 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU configured, and what rules apply?
A 2x gather rate is what the name of 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU states. Groups are capped at 3 players under the name trio. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
What is the map on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU runs a procedural map of size 3,500 with seed 1083716274, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
Open the console with F1 in Rust and enter client.connect 87.103.199.66:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://russianrust2x.gamestores.app.