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Rust Insights

Server profile

[EU] Rust - Fatale Network

Offline, with 0 of 10 players on; ranked #15,420 of every public Rust server, the top 69%. It last wiped 14d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,420ranktop 69%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0010:0015:0021:0002:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:39 UTC14d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average123/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average46/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average17/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average4/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does [EU] Rust - Fatale Network look like once wipe day arrives?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does [EU] Rust - Fatale Network wipe, and how often?

The record of [EU] Rust - Fatale Network's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 14 days 22 hours ago.

Server details

On what version does [EU] Rust - Fatale Network currently run?

Running on Linux, [EU] Rust - Fatale Network is on Rust network protocol 2634 and build 167584. Joining needs your game on the same protocol, which Steam updates for you.

Has [EU] Rust - Fatale Network stayed online, and is it up now?

[EU] Rust - Fatale Network is offline at the moment; the last time it was seen was 19 hours ago. It spent 153 of the last 7 full days' 168 hours up, 91% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [EU] Rust - Fatale Network?

The name of [EU] Rust - Fatale Network points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 86.80.158.145:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on [EU] Rust - Fatale Network?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [EU] Rust - Fatale Network publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does [EU] Rust - Fatale Network appear?

These Rust Insights lists include [EU] Rust - Fatale Network: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of [EU] Rust - Fatale Network look like?

[EU] Rust - Fatale Network was last seen 19 hours ago and is offline right now. Its average over seven days comes to 0 players.

Where does [EU] Rust - Fatale Network sit in the rankings?

Player hours over seven days put [EU] Rust - Fatale Network at #15,420, within the top 69% of the ranked field.

Rules and settings

How is [EU] Rust - Fatale Network configured, and what rules apply?

The name of [EU] Rust - Fatale Network does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on [EU] Rust - Fatale Network?

The game generates the map on [EU] Rust - Fatale Network, which is procedural.

Connecting

What is the way to join [EU] Rust - Fatale Network?

Open the console with F1 in Rust and enter client.connect 86.80.158.145:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167584
Build Build 167584 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.