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Rust Insights

Server profile

cheggsLab

Offline, with 0 of 10 players on; ranked #14,513 of every public Rust server, the top 67%. It last wiped 13d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#14,513ranktop 67%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:30 UTC13d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average814/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average49/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average125/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average480/525
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average283/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average208/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at cheggsLab?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 1 hours after it started.

How often does cheggsLab wipe, and on which day?

Too few wipes are on record for cheggsLab to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 13 days 21 hours have passed since its current world was created.

Server details

On what version does cheggsLab currently run?

Running on Linux, cheggsLab is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

Has cheggsLab stayed online, and is it up now?

The last sighting of cheggsLab was 12 days 22 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 October 2026.

In which location does cheggsLab sit?

A region is not published by cheggsLab. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 86.8.201.136:16261 is where it answers.

Lists and tags

What is meant by each tag on cheggsLab?

These tags come from cheggsLab and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature cheggsLab?

The Rust Insights lists that carry cheggsLab are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of cheggsLab look like?

cheggsLab is offline at the moment; the last sighting was 12 days 22 hours ago.

How does cheggsLab compare with other Rust servers in the ranking?

Player hours over seven days put cheggsLab at #14,513, within the top 67% of the ranked field.

Settings and rules

What are the settings and rules for cheggsLab?

No gather rate appears in the name of cheggsLab. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on cheggsLab?

cheggsLab runs a procedural map of size 1,500 with seed 1582486418, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join cheggsLab?

To connect, start Rust and enter client.connect 86.8.201.136:16261 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.