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Rust Insights

Server profile

[EU] Shardfall | PvE MMO | One character, every world

Offline, with 0 of 400 players on; ranked #15,102 of every public Rust server, the top 70%. It last wiped 17d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 400 players now 0% full
07-day averagepeak –
#15,102ranktop 70%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct17 Oct20 Oct23 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:51 UTC17d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average120/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average139/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average138/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average42/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average19/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [EU] Shardfall | PvE MMO | One character, every world?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

When does [EU] Shardfall | PvE MMO | One character, every world wipe, and how often?

Its rhythm cannot be read yet: [EU] Shardfall | PvE MMO | One character, every world has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 17 days 12 hours ago.

Server details

What Rust version is live on [EU] Shardfall | PvE MMO | One character, every world?

The Rust build is network protocol 2634 and build 167398, running on Windows, for [EU] Shardfall | PvE MMO | One character, every world. The same protocol is required to join, and Steam takes care of updating it.

Has [EU] Shardfall | PvE MMO | One character, every world stayed online, and is it up now?

[EU] Shardfall | PvE MMO | One character, every world is offline at the moment; the last time it was seen was 11 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 9 October 2026.

What location is listed for [EU] Shardfall | PvE MMO | One character, every world?

[EU] Shardfall | PvE MMO | One character, every world publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 86.21.233.58:28035.

Tags

How should you read the tags listed for [EU] Shardfall | PvE MMO | One character, every world?

When the game's server browser reads [EU] Shardfall | PvE MMO | One character, every world, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): 400 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [EU] Shardfall | PvE MMO | One character, every world turn up among the Rust Insights lists and filters?

These Rust Insights lists include [EU] Shardfall | PvE MMO | One character, every world: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How many players are on [EU] Shardfall | PvE MMO | One character, every world right now?

[EU] Shardfall | PvE MMO | One character, every world was last seen 11 days 21 hours ago and is offline right now.

How does [EU] Shardfall | PvE MMO | One character, every world compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [EU] Shardfall | PvE MMO | One character, every world at #15,102, among the top 70% of all ranked servers.

Settings and rules

What are the settings and rules for [EU] Shardfall | PvE MMO | One character, every world?

No gather rate appears in the name of [EU] Shardfall | PvE MMO | One character, every world. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

What is the map on [EU] Shardfall | PvE MMO | One character, every world?

Size 1,000 and seed 2026 define the procedural map on [EU] Shardfall | PvE MMO | One character, every world, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to [EU] Shardfall | PvE MMO | One character, every world?

Open the console with F1 in Rust and enter client.connect 86.21.233.58:28035. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players 400 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.