Server profile
NEMESI DEVELOPMENT SERVER (LOCAL)
Offline, with 1 of 50 players on; ranked #14,583 of every public Rust server, the top 67%. It last wiped 13d ago.
Offline 86.176.34.88:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 13:50 UTC, in 7h. Its weekly schedule tag · low confidence
Coming wipes
- 7hThu 29 Oct, 13:50 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 14d 7hThu 12 Nov, 13:50 UTC
- 21d 7hThu 19 Nov, 13:50 UTC
- 28d 7hThu 26 Nov, 13:50 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 42d 7hThu 10 Dec, 13:50 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:50 UTC13d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On NEMESI DEVELOPMENT SERVER (LOCAL), what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.
When does NEMESI DEVELOPMENT SERVER (LOCAL) wipe, and how often?
Its tag sets the prediction: too few wipes on NEMESI DEVELOPMENT SERVER (LOCAL) are on record to confirm the schedule. Thursday 29 October at 13:50 UTC is when the next wipe is due. The world you are playing on now was made 13 days 16 hours ago. The tags list wipes as weekly.
About the server
On what version does NEMESI DEVELOPMENT SERVER (LOCAL) currently run?
Rust network protocol 2634 and build 167781 on Windows is what NEMESI DEVELOPMENT SERVER (LOCAL) runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is NEMESI DEVELOPMENT SERVER (LOCAL), and is it up at the moment?
The last sighting of NEMESI DEVELOPMENT SERVER (LOCAL) was 13 days 13 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 October 2026.
Where does NEMESI DEVELOPMENT SERVER (LOCAL) run from?
No region is published by NEMESI DEVELOPMENT SERVER (LOCAL). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 86.176.34.88:28015.
Tags
What is meant by each tag on NEMESI DEVELOPMENT SERVER (LOCAL)?
These tags come from NEMESI DEVELOPMENT SERVER (LOCAL) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): Once a week it wipes; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does NEMESI DEVELOPMENT SERVER (LOCAL) turn up among the Rust Insights lists and filters?
These Rust Insights lists include NEMESI DEVELOPMENT SERVER (LOCAL): Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Player counts
What does the population of NEMESI DEVELOPMENT SERVER (LOCAL) look like?
The last time NEMESI DEVELOPMENT SERVER (LOCAL) was seen online was 13 days 13 hours ago, and it is offline now.
How does NEMESI DEVELOPMENT SERVER (LOCAL) compare with other Rust servers in the ranking?
On player hours for the last seven days, NEMESI DEVELOPMENT SERVER (LOCAL) sits at #14,583, inside the top 67% of ranked servers.
Map and rules
What are the settings and rules for NEMESI DEVELOPMENT SERVER (LOCAL)?
No gather rate appears in the name of NEMESI DEVELOPMENT SERVER (LOCAL). No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on NEMESI DEVELOPMENT SERVER (LOCAL)?
The map on NEMESI DEVELOPMENT SERVER (LOCAL) is procedural and the game generates it.
Connecting
How can you get onto NEMESI DEVELOPMENT SERVER (LOCAL)?
Type client.connect 86.176.34.88:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.