Server profile
Local_Test
Offline, with 1 of 10 players on; ranked #13,219 of every public Rust server, the top 57%. It last wiped 36d ago.
Offline 86.174.170.175:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|198/250
- Rustoria.co - EU East Long271/300
- Rusty Moose |EU Main|709/800
- Rustafied.com - EU Friday41/100
- Rustoria.co - EU Main802/900
- Rustoria.co - EU East Medium636/725
The short version
Quick answers
From the figures on this page.
Wipe days
When does Local_Test wipe, and how often?
Its rhythm cannot be read yet: Local_Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 36 days 22 hours ago.
Server details
Which Rust version is Local_Test on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Local_Test. Joining needs your game on the same protocol, which Steam updates for you.
Has Local_Test stayed online, and is it up now?
The last sighting of Local_Test was 36 days 21 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 22 September 2026.
In which location does Local_Test sit?
There is no region published for Local_Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 86.174.170.175:28015 is where it answers.
Server tags
How should you read the tags listed for Local_Test?
These tags come from Local_Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Local_Test?
The Rust Insights lists that carry Local_Test are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Local_Test look like?
The last time Local_Test was seen online was 36 days 21 hours ago, and it is offline now.
Where does Local_Test sit in the rankings?
The player-hours ranking for the last seven days puts Local_Test at #13,219, among the top 57% of all ranked servers.
Map and rules
How is Local_Test configured, and what rules apply?
The name of Local_Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.
Which map is live on Local_Test?
The map on Local_Test is procedural and the game generates it.
Join
What is the way to join Local_Test?
To connect, start Rust and enter client.connect 86.174.170.175:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.