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Rust Insights

Server profile

RustOverlay test

Offline, with 1 of 10 players on; ranked #13,039 of every public Rust server, the top 59%. It last wiped 11d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,039ranktop 59%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 10:08 UTC11d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average377/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average35/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average137/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average160/300

The short version

Quick answers

From the figures on this page.

Wipe days

On RustOverlay test, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does RustOverlay test wipe, and how often?

The record of RustOverlay test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 11 days 10 hours have passed since its current world was created.

About the server

On what version does RustOverlay test currently run?

Rust network protocol 2634 and build 167781 on Windows is what RustOverlay test runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for RustOverlay test, and is it online?

The last sighting of RustOverlay test was 9 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 17 October 2026 is when Rust Insights first saw it.

In which location does RustOverlay test sit?

There is no region published for RustOverlay test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 86.150.56.94:28015.

Tags

Which meanings sit behind the tags on RustOverlay test?

These tags come from RustOverlay test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature RustOverlay test?

RustOverlay test appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of RustOverlay test look like?

RustOverlay test was last seen 9 days 11 hours ago and is offline right now.

In the ranking of Rust servers, where does RustOverlay test place?

The player-hours ranking for the last seven days puts RustOverlay test at #13,039, among the top 59% of all ranked servers.

Settings and rules

How is RustOverlay test configured, and what rules apply?

No gather rate appears in the name of RustOverlay test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.

Which map is live on RustOverlay test?

A procedural map, generated by the game, is what RustOverlay test runs.

Join

How do you connect to RustOverlay test?

Open the console with F1 in Rust and enter client.connect 86.150.56.94:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.