Server profile
RustID Test Server
Offline, with 1 of 500 players on; ranked #13,597 of every public Rust server, the top 62%. It last wiped 17d ago.
Offline 86.15.67.166:28025 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|799/850
- Rustoria.co - EU Main48/250
- Rusty Moose |EU Main|120/250
- Rustoria.co - EU East Long480/525
- Rustoria.co - EU East Medium280/350
- Rustafied.com - EU Friday209/300
The short version
Quick answers
From the figures on this page.
Wipe days
When does RustID Test Server wipe, and how often?
Its rhythm cannot be read yet: RustID Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 17 days 10 hours have passed since its current world was created.
About the server
What Rust version is live on RustID Test Server?
Running on Windows, RustID Test Server is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.
Has RustID Test Server stayed online, and is it up now?
Offline at the moment, RustID Test Server was last seen 17 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 10 October 2026.
What location is listed for RustID Test Server?
No region is published by RustID Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 86.15.67.166:28025.
Server tags
How should you read the tags listed for RustID Test Server?
When the game's server browser reads RustID Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does RustID Test Server turn up among the Rust Insights lists and filters?
RustID Test Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on RustID Test Server right now, and how does that number move?
RustID Test Server is offline at the moment; the last sighting was 17 days 10 hours ago.
How does RustID Test Server compare with other Rust servers in the ranking?
Player hours over seven days put RustID Test Server at #13,597, within the top 62% of the ranked field.
Settings and rules
What are the settings and rules for RustID Test Server?
The name of RustID Test Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on RustID Test Server?
A procedural map, generated by the game, is what RustID Test Server runs.
How to join
How do you connect to RustID Test Server?
Type client.connect 86.15.67.166:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.