Server profile
localserver
Offline, with 0 of 10 players on; ranked #15,462 of every public Rust server, the top 69%. It last wiped 22d ago.
Offline 86.127.225.26:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|156/250
- Rustoria.co - EU East Long290/325
- Rustoria.co - EU Main35/250
- Rusty Moose |EU Main|13/250
- Rustoria.co - EU East Medium146/200
- Rustafied.com - EU Friday64/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does localserver wipe?
The record of localserver's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 22 days 8 hours ago.
About the server
What Rust version is live on localserver?
Rust network protocol 2634 and build 166652 on Windows is what localserver runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for localserver, and is it online?
localserver is offline at the moment; the last time it was seen was 21 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 6 October 2026 is when Rust Insights first saw it.
Where does localserver run from?
No region is published by localserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 86.127.225.26:28015.
Tags
How should you read the tags listed for localserver?
These tags come from localserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature localserver?
localserver appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on localserver right now?
localserver was last seen 21 days 10 hours ago and is offline right now.
In the ranking of Rust servers, where does localserver place?
The player-hours ranking for the last seven days puts localserver at #15,462, among the top 69% of all ranked servers.
Rules and settings
How is localserver configured, and what rules apply?
No gather rate appears in the name of localserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
Which map is live on localserver?
The game generates the map on localserver, which is procedural.
Join
What is the way to join localserver?
To connect, start Rust and enter client.connect 86.127.225.26:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.