Server profile
Rust Development Server
Offline, with 1 of 3 players on; ranked #4,906 of every public Rust server, the top 22%. It last wiped 5d ago.
Offline 86.120.159.44:28015 checked 6h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 22% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 18:35 UTC5d ago | 1 | – | running | 1 |
| Thu 22 Oct, 17:52 UTC6d ago | 1 | – | 1 days | 1 |
| Tue 20 Oct, 14:58 UTC8d ago | 1 | held half | 2.1 days | 1 |
| Tue 20 Oct, 07:50 UTC8d ago | 1 | – | 0.3 days | 1 |
| Sat 17 Oct, 17:24 UTC11d ago | 1 | held half | 2.6 days | 1 |
| Sat 17 Oct, 05:18 UTC11d ago | 1 | – | 0.5 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|328/375
- Rustoria.co - EU East Long215/250
- Rusty Moose |EU Main|38/250
- Rustoria.co - EU Main30/250
- Rustafied.com - EU Friday56/100
- Rustoria.co - EU East Medium74/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Rust Development Server, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Rust Development Server wipe, and on which day?
No next wipe can be predicted for Rust Development Server, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 5 days 4 hours have passed since its current world was created.
About the server
On what version does Rust Development Server currently run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Development Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has Rust Development Server stayed online, and is it up now?
Offline at the moment, Rust Development Server was last seen 6 hours ago. The last 7 full days gave 57 of 168 hours up, or 34% of the time. The first record Rust Insights has of it is 13 October 2026.
Where does Rust Development Server run from?
A region is not published by Rust Development Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 86.120.159.44:28015.
Server tags
What is meant by each tag on Rust Development Server?
These tags come from Rust Development Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Rust Development Server appear?
The Rust Insights lists that carry Rust Development Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Rust Development Server right now?
Rust Development Server was last seen 6 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 05:00 UTC, averaging 1 players.
Where does Rust Development Server sit in the rankings?
The player-hours ranking for the last seven days puts Rust Development Server at #4,906, among the top 22% of all ranked servers.
Map and rules
What settings and rules apply on Rust Development Server?
The name of Rust Development Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched off.
Which map is live on Rust Development Server?
A procedural map, generated by the game, is what Rust Development Server runs.
Connecting
How do you connect to Rust Development Server?
To connect, start Rust and enter client.connect 86.120.159.44:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.